epic duel class evolution program (Full Version)

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jack toaster -> epic duel class evolution program (7/28/2013 22:37:01)

I have played epic duel a lot lately and I thought of a logical solution to every problem living things is evolution and it takes place to reprogram a living being to survive tough situations. it doesn't nerf the opponent. this feature corrects errors in living things, to survive with their own unique abilities.
frogs can jump high, cheetahs can run fast, eagles have talons.

an epic duel program like this will allow you to see imbalances in classes. seeing how each class lose the most allow you see what the class needs to survive another classes. if the classes are constantly getting stronger how would the fight turn out? very epic and long. this feature will allow you to see options while creating new classes and make them specialize in something withough an imbalance. if their is an op class imbalance in the other classes become better to attract players and create a balance. the reason why players rely on strength is because their skills are becoming nerfed. multy is a good example, multy is no longer widely used. it would be good to put 8 on multy and take a good quarter of health. epic duel players max on strength and def and hp. I guess it's overrated but what about the the strength builds? And blood mages are good at strength battles so is it why they are OP?




Dual Thrusters -> RE: epic duel class evolution program (7/28/2013 22:48:11)

How will the program be able to tell you unique ways to counter other builds? An AI would never be able to correct you, because learning machines haven't been developed yet.

Now, it would have to be like a Diary of some sort, that is updated weekly by a Tester (Drekon might actually do it :P).

But then again, you wouldn't have the applause of making a build 100%, because you would rely on someone else along the way.


If we do have something like this, we would have a counter to a counter to a counter to a counter etc. And players shouldn't need to rely on using an OP build, we need more creativity from the players and let them make their own builds. The best way to do that is to buff certain skills.




Sympleton -> RE: epic duel class evolution program (7/29/2013 1:54:00)

I Just need to make sure I totally understand what you mean here...
What I gathered was that you want a way to record the way that certain classes lose to others, and then use this information to help balance?

If so, I think that you are forgetting to look at the possibility of a build change. For example, a bounty hunter now adays might decide that to maximize his smokescreen efficiency, he'll give himself 100 Tech. This works out fine, until he fights someone with physical based moves, perhaps a merc. Weeelll, why don't you just change your build? It's not like their aren't counters to the OP builds like str BM's...

What you are suggesting is something that all Epicduel players naturally have in their minds, and by the time they hit 35, they should already have a full understanding of.

BTW! Totally agree that people rely on strength because skills are getting nerfed (or were all nerfed with Omega I suppose) <-- BAD





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