Booster Pack (Full Version)

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Dragoon23 -> Booster Pack (8/2/2013 16:43:11)

[img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img][img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/Z-Token.jpg[/img]
Booster Pack

«Provides a random damage boost to weapons, weapon specials, and spells.»

Level: 3
Power Level: 41
Price: 550 Z-Tokens
Sellback: 495 Z-Tokens the first 48 Hrs | 275 Z-Tokens After
Location: Limited Time Shop
Element: Neutral

Activation: 0 turns
Cost: 6 SP for activation and for every turn with the item equipped.

Effect:
  • At the start of each turn and on equip, it gives a Random damage boost to Weapons, Weapon Specials, and Spells:
    • If Weapons or Weapon Specials Are Used:

      • If both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4:

        • 105.33% or 110.67% or 116.00%

      • If not:

        • 104.00% or 108.00% or 112.00%

    • If Spells Are Used:

      • 102.00% or 104.00% or 106.00%
    DESCRIPTION
    This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Miscs/Booster_Pack.jpg[/img]

    Numbers thanks to Kamui. Description and image thanks to Bu Kek Siansu.


    Analysis
  • Starts off as 0.08 Damage Boost.
  • This is randomly multiplied by 0.5, 1, or 1.5.
  • Next, the boost is modified by if it's a Weapon/Weapon Special with the following conditions or if it's a Spell:
    • If it's a Spell: Divide by 2.
    • If it's a weapon or weapon special and your stats are both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4: Divide by 0.75.
  • Finally, you add 1 to the boost giving you the total damage modifier for that turn.

    All this has ALREADY been factored into the numbers above.




  • Dragoon23 -> RE: Booster Pack (8/2/2013 17:14:40)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img][img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/Z-Token.jpg[/img]
    Booster Pack

    «Provides a random damage boost to weapons, weapon specials, and spells.»

    Level: 23
    Power Level: 50
    Price: 850 Z-Tokens
    Sellback: 765 Z-Tokens the first 48 Hrs | 425 Z-Tokens After
    Location: Limited Time Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 8 SP for activation and for every turn with the item equipped.

    Effect:
  • At the start of each turn and on equip, it gives a Random damage boost to Weapons, Weapon Specials, and Spells:
    • If Weapons or Weapon Specials Are Used:

      • If both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4:

        • 106.00% or 112.00% or 118.00%

      • If not:

        • 104.50% or 109.00% or 113.50%

    • If Spells Are Used:

      • 102.25% or 104.50% or 106.75%
    DESCRIPTION
    This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Miscs/Booster_Pack.jpg[/img]

    Numbers thanks to Kamui. Description and image thanks to Bu Kek Siansu.


    Analysis
  • Starts off as 0.09 Damage Boost.
  • This is randomly multiplied by 0.5, 1, or 1.5.
  • Next, the boost is modified by if it's a Weapon/Weapon Special with the following conditions or if it's a Spell:
    • If it's a Spell: Divide by 2.
    • If it's a weapon or weapon special and your stats are both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4: Divide by 0.75.
  • Finally, you add 1 to the boost giving you the total damage modifier for that turn.

    All this has ALREADY been factored into the numbers above.




  • Dragoon23 -> RE: Booster Pack (8/2/2013 17:14:55)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img][img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/Z-Token.jpg[/img]
    Booster Pack

    «Provides a random damage boost to weapons, weapon specials, and spells.»

    Level: 43
    Power Level: 62
    Price: 1,550 Z-Tokens
    Sellback: 1,395 Z-Tokens the first 48 Hrs | 775 Z-Tokens After
    Location: Limited Time Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 9 SP for activation and for every turn with the item equipped.

    Effect:
  • At the start of each turn and on equip, it gives a Random damage boost to Weapons, Weapon Specials, and Spells:
    • If Weapons or Weapon Specials Are Used:

      • If both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4:

        • 106.67% or 113.33% or 120.00%

      • If not:

        • 105.00% or 110.00% or 115.00%

    • If Spells Are Used:

      • 102.50% or 105.00% or 107.50%
    DESCRIPTION
    This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Miscs/Booster_Pack.jpg[/img]

    Numbers thanks to Kamui. Description and image thanks to Bu Kek Siansu.


    Analysis
  • Starts off as 0.1 Damage Boost.
  • This is randomly multiplied by 0.5, 1, or 1.5.
  • Next, the boost is modified by if it's a Weapon/Weapon Special with the following conditions or if it's a Spell:
    • If it's a Spell: Divide by 2.
    • If it's a weapon or weapon special and your stats are both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4: Divide by 0.75.
  • Finally, you add 1 to the boost giving you the total damage modifier for that turn.

    All this has ALREADY been factored into the numbers above.




  • Dragoon23 -> RE: Booster Pack (8/2/2013 17:15:10)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img][img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/Z-Token.jpg[/img]
    Booster Pack

    «Provides a random damage boost to weapons, weapon specials, and spells.»

    Level: 63
    Power Level: 76
    Price: 3,250 Z-Tokens
    Sellback: 2,925 Z-Tokens the first 48 Hrs | 1,625 Z-Tokens After
    Location: Limited Time Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 10 SP for activation and for every turn with the item equipped.

    Effect:
  • At the start of each turn and on equip, it gives a Random damage boost to Weapons, Weapon Specials, and Spells:
    • If Weapons or Weapon Specials Are Used:

      • If both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4:

        • 107.33% or 114.67% or 122.00%

      • If not:

        • 105.50% or 111.00% or 116.50%

    • If Spells Are Used:

      • 102.75% or 105.50% or 108.25%
    DESCRIPTION
    This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Miscs/Booster_Pack.jpg[/img]

    Numbers thanks to Kamui. Description and image thanks to Bu Kek Siansu.


    Analysis
  • Starts off as 0.11 Damage Boost.
  • This is randomly multiplied by 0.5, 1, or 1.5.
  • Next, the boost is modified by if it's a Weapon/Weapon Special with the following conditions or if it's a Spell:
    • If it's a Spell: Divide by 2.
    • If it's a weapon or weapon special and your stats are both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4: Divide by 0.75.
  • Finally, you add 1 to the boost giving you the total damage modifier for that turn.

    All this has ALREADY been factored into the numbers above.




  • Dragoon23 -> RE: Booster Pack (8/2/2013 17:15:22)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img][img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/Z-Token.jpg[/img]
    Booster Pack

    «Provides a random damage boost to weapons, weapon specials, and spells.»

    Level: 83
    Power Level: 93
    Price: 6,850 Z-Tokens
    Sellback: 6,165 Z-Tokens the first 48 Hrs | 3,425 Z-Tokens After
    Location: Limited Time Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 11 SP for activation and for every turn with the item equipped.

    Effect:
  • At the start of each turn and on equip, it gives a Random damage boost to Weapons, Weapon Specials, and Spells:
    • If Weapons or Weapon Specials Are Used:

      • If both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4:

        • 108.67% or 117.33% or 126.00%

      • If not:

        • 106.50% or 113.00% or 119.50%

    • If Spells Are Used:

      • 103.25% or 106.50% or 109.75%
    DESCRIPTION
    This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Miscs/Booster_Pack.jpg[/img]

    Numbers thanks to Kamui. Description and image thanks to Bu Kek Siansu.


    Analysis
  • Starts off as 0.13 Damage Boost.
  • This is randomly multiplied by 0.5, 1, or 1.5.
  • Next, the boost is modified by if it's a Weapon/Weapon Special with the following conditions or if it's a Spell:
    • If it's a Spell: Divide by 2.
    • If it's a weapon or weapon special and your stats are both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4: Divide by 0.75.
  • Finally, you add 1 to the boost giving you the total damage modifier for that turn.

    All this has ALREADY been factored into the numbers above.




  • Dragoon23 -> RE: Booster Pack (8/2/2013 17:15:34)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img][img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/Z-Token.jpg[/img]
    Booster Pack

    «Provides a random damage boost to weapons, weapon specials, and spells.»

    Level: 103
    Power Level: 113
    Price: 8,400 Z-Tokens
    Sellback: 7,560 Z-Tokens the first 48 Hrs | 4,200 Z-Tokens After
    Location: Limited Time Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 12 SP for activation and for every turn with the item equipped.

    Effect:
  • At the start of each turn and on equip, it gives a Random damage boost to Weapons, Weapon Specials, and Spells:
    • If Weapons or Weapon Specials Are Used:

      • If both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4:

        • 109.33% or 118.67% or 128.00%

      • If not:

        • 107.00% or 114.00% or 121.00%

    • If Spells Are Used:

      • 103.50% or 107.00% or 110.50%
    DESCRIPTION
    This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Miscs/Booster_Pack.jpg[/img]

    Numbers thanks to Kamui. Description and image thanks to Bu Kek Siansu.


    Analysis
  • Starts off as 0.14 Damage Boost.
  • This is randomly multiplied by 0.5, 1, or 1.5.
  • Next, the boost is modified by if it's a Weapon/Weapon Special with the following conditions or if it's a Spell:
    • If it's a Spell: Divide by 2.
    • If it's a weapon or weapon special and your stats are both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4: Divide by 0.75.
  • Finally, you add 1 to the boost giving you the total damage modifier for that turn.

    All this has ALREADY been factored into the numbers above.




  • Dragoon23 -> RE: Booster Pack (8/2/2013 17:15:48)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img][img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/Z-Token.jpg[/img]
    Booster Pack

    «Provides a random damage boost to weapons, weapon specials, and spells.»

    Level: 123
    Power Level: 133
    Price: 10,300 Z-Tokens
    Sellback: 9,270 Z-Tokens the first 48 Hrs | 5,150 Z-Tokens After
    Location: Limited Time Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 14 SP for activation and for every turn with the item equipped.

    Effect:
  • At the start of each turn and on equip, it gives a Random damage boost to Weapons, Weapon Specials, and Spells:
    • If Weapons or Weapon Specials Are Used:

      • If both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4:

        • 110.00% or 120.00% or 130.00%

      • If not:

        • 107.50% or 115.00% or 122.50%

    • If Spells Are Used:

      • 103.75% or 107.50% or 111.25%
    DESCRIPTION
    This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Miscs/Booster_Pack.jpg[/img]

    Numbers thanks to Kamui. Description and image thanks to Bu Kek Siansu.


    Analysis
  • Starts off as 0.15 Damage Boost.
  • This is randomly multiplied by 0.5, 1, or 1.5.
  • Next, the boost is modified by if it's a Weapon/Weapon Special with the following conditions or if it's a Spell:
    • If it's a Spell: Divide by 2.
    • If it's a weapon or weapon special and your stats are both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4: Divide by 0.75.
  • Finally, you add 1 to the boost giving you the total damage modifier for that turn.

    All this has ALREADY been factored into the numbers above.




  • Dragoon23 -> RE: Booster Pack (8/2/2013 17:16:01)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img][img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/Z-Token.jpg[/img]
    Booster Pack

    «Provides a random damage boost to weapons, weapon specials, and spells.»

    Level: 143
    Power Level: 153
    Price: 12,600 Z-Tokens
    Sellback: 11,340 Z-Tokens the first 48 Hrs | 6,300 Z-Tokens After
    Location: Limited Time Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 16 SP for activation and for every turn with the item equipped.

    Effect:
  • At the start of each turn and on equip, it gives a Random damage boost to Weapons, Weapon Specials, and Spells:
    • If Weapons or Weapon Specials Are Used:

      • If both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4:

        • 112.00% or 124.00% or 136.00%

      • If not:

        • 109.00% or 118.00% or 127.00%

    • If Spells Are Used:

      • 104.50% or 109.00% or 113.50%
    DESCRIPTION
    This magical deck of cards is filled with enchanted cards that boost your damage output! You can randomly get a smaller boost, or one that's much stronger, it's all up to the luck of the draw!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Miscs/Booster_Pack.jpg[/img]

    Numbers thanks to Kamui. Description and image thanks to Bu Kek Siansu.


    Analysis
  • Starts off as 0.18 Damage Boost.
  • This is randomly multiplied by 0.5, 1, or 1.5.
  • Next, the boost is modified by if it's a Weapon/Weapon Special with the following conditions or if it's a Spell:
    • If it's a Spell: Divide by 2.
    • If it's a weapon or weapon special and your stats are both STR+DEX < INT*1.5 AND STR/5+DEX/20 < INT/4: Divide by 0.75.
  • Finally, you add 1 to the boost giving you the total damage modifier for that turn.

    All this has ALREADY been factored into the numbers above.




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