Frost Wyrm Tera'Suul (Full Version)

All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Armor and Class Armor



Message


Dragoon23 -> Frost Wyrm Tera'Suul (8/4/2013 1:11:41)

[img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img] [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/img]
Frost Wyrm Tera'Suul

«Mastercraft Fully Offensive armor. Good Ice resistance, with a secondary to Water and Wind.»

Level: 50
Power Level: 54, Mastercraft
MP Level: 53
Location: Horn of Tera'Suul (50)
Element: Ice

COMBAT DEFENCE
Melee: +33
Ranged: +33
Magic: +33

ELEMENT MODIFIERS
Fire: 90%
Water: 76%
Wind: 76%
Ice: 71%
Earth: 85%
Energy: 85%
Light: 81%
Darkness: 81%

ATTACK
Hits: 2
Element: «As Weapon»
Type: «As Weapon»
Damage: 163.75% Base, 163.75% Random, and 285.25% Stats each
BTH: 6 plus Stats each

SKILL
    Blizzard Breath!
    Hits: 4
    Type: If STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4, then it's Ranged; else, it's Magic.
    Element: Ice
    Damage: 14.93-44.14 plus 144.82% Stats each
    BTH: 13 plus Stats each
    Cost if Ranged*: 116 SP
    Cost if Magic**: 145 SP

    Note: This is treated as a normal Player attack; it is not treated as a Spell. If the skill does magic damage, Stat bonus is INT/4 with an additional LUK/2 if a Lucky Strike occurs. If it does ranged damage, Stat bonus is STR/5 + DEX/20 with an additional LUK/2 if a Lucky Strike occurs. Weapon Effects do not apply to the skill and Weapon Specials cannot occur.
NOTE
This is a temporary armor summoned from Horn of Tera'Suul (50). It does not take an armor slot, nor does it replace the player's no-drop equipment. Remaining in the armor does not require the player to wield the sword.

EFFECT
You receive Armor Lean x1.25 (Phase 1).

* Unleash the might of a blizzard on your foe! 116 SP!
** Unleash the might of a blizzard on your foe! 145 SP!

DESCRIPTION
You have transformed into the mighty Tera'Suul!

[img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Frost_Wyrm_Tera_Suul.gif[/img]

Numbers thanks to BlackAces and In Media Res. Write up thanks to Bu Kek Siansu. Description and additional thanks to In Media Res. Rarity thanks to Macho Man.


Analysis

  • Normal Attack starts off with 327.5% B/R, 570.5% Stats, and 6 BTH.
  • With two equally powerful attacks, each hit does 50% damage.

  • The Mastercraft bonus is the Skill without a damage penalty.
  • The Skill starts off with the damage of a standard level 54 spell: 47-139 with 456% Stats, and 13 BTH.
  • Deals 127.031% to compensate for the armor's elemental modifiers. Since there are 4 hits, each hit deals 25% damage.
  • Magical Attacks cost 25% more SP than the Melee/Ranged Attacks.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Frost Wyrm Tera'Suul (8/4/2013 2:50:15)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img] [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/img]
    Frost Wyrm Tera'Suul

    «Mastercraft Fully Offensive armor. Good Ice resistance, with a secondary to Water and Wind.»

    Level: 70
    Power Level: 73, Mastercraft
    MP Level: 72
    Location: Horn of Tera'Suul (70)
    Element: Ice

    COMBAT DEFENCE
    Melee: +36
    Ranged: +36
    Magic: +36

    ELEMENT MODIFIERS
    Fire: 90%
    Water: 73%
    Wind: 73%
    Ice: 62%
    Earth: 84%
    Energy: 84%
    Light: 79%
    Darkness: 79%

    ATTACK
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 199.38% Base, 199.38% Random, and 363.63% Stats each
    BTH: 9 plus Stats each

    SKILL
      Blizzard Breath!
      Hits: 4
      Type: If STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4, then it's Ranged; else, it's Magic.
      Element: Ice
      Damage: 24.29-73.22 plus 214.15% Stats each
      BTH: 18 plus Stats each
      Cost if Ranged*: 159 SP
      Cost if Magic**: 199 SP

      Note: This is treated as a normal Player attack; it is not treated as a Spell. If the skill does magic damage, Stat bonus is INT/4 with an additional LUK/2 if a Lucky Strike occurs. If it does ranged damage, Stat bonus is STR/5 + DEX/20 with an additional LUK/2 if a Lucky Strike occurs. Weapon Effects do not apply to the skill and Weapon Specials cannot occur.
    NOTE
    This is a temporary armor summoned from Horn of Tera'Suul (70). It does not take an armor slot, nor does it replace the player's no-drop equipment. Remaining in the armor does not require the player to wield the sword.

    EFFECT
    You receive Armor Lean x1.25 (Phase 1).

    * Unleash the might of a blizzard on your foe! 159 SP!
    ** Unleash the might of a blizzard on your foe! 199 SP!

    DESCRIPTION
    You have transformed into the mighty Tera'Suul!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Frost_Wyrm_Tera_Suul.gif[/img]

    Numbers thanks to BlackAces and In Media Res. Write up thanks in part to Bu Kek Siansu. Description and additional thanks to In Media Res. Correction thanks to Mr G W. Rarity thanks to Macho Man.


    Analysis

  • Normal Attack starts off with 398.75% B/R, 727.25% Stats, and 9 BTH.
  • With two equally powerful attacks, each hit does 50% damage.

  • The Mastercraft bonus is the Skill without a damage penalty.
  • The Skill starts off with the damage of a standard level 73 spell: 66-199 with 582% Stats, and 18 BTH.
  • Deals 147.184% to compensate for the armor's elemental modifiers. Since there are 4 hits, each hit deals 25% damage.
  • Magical Attacks cost 25% more SP than the Melee/Ranged Attacks.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Frost Wyrm Tera'Suul (8/4/2013 2:52:55)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img] [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/img]
    Frost Wyrm Tera'Suul

    «Mastercraft Fully Offensive armor. Good Ice resistance, with a secondary to Water and Wind.»

    Level: 90
    Power Level: 93, Mastercraft
    MP Level: 92
    Location: Horn of Tera'Suul (90)
    Element: Ice

    COMBAT DEFENCE
    Melee: +39
    Ranged: +39
    Magic: +39

    ELEMENT MODIFIERS
    Fire: 88%
    Water: 68%
    Wind: 68%
    Ice: 55%
    Earth: 82%
    Energy: 82%
    Light: 76%
    Darkness: 76%

    ATTACK
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 236.88% Base, 236.88% Random, and 446.13% Stats each
    BTH: 11 plus Stats each

    SKILL
      Blizzard Breath!
      Hits: 4
      Type: If STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4, then it's Ranged; else, it's Magic.
      Element: Ice
      Damage: 35.96-107.87 plus 285.25% Stats each
      BTH: 23 plus Stats each
      Cost if Ranged*: 209 SP
      Cost if Magic**: 261 SP

      Note: This is treated as a normal Player attack; it is not treated as a Spell. If the skill does magic damage, Stat bonus is INT/4 with an additional LUK/2 if a Lucky Strike occurs. If it does ranged damage, Stat bonus is STR/5 + DEX/20 with an additional LUK/2 if a Lucky Strike occurs. Weapon Effects do not apply to the skill and Weapon Specials cannot occur.
    NOTE
    This is a temporary armor summoned from Horn of Tera'Suul (90). It does not take an armor slot, nor does it replace the player's no-drop equipment. Remaining in the armor does not require the player to wield the sword.

    EFFECT
    You receive Armor Lean x1.25 (Phase 1).

    * Unleash the might of a blizzard on your foe! 209 SP!
    ** Unleash the might of a blizzard on your foe! 261 SP!

    DESCRIPTION
    You have transformed into the mighty Tera'Suul!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Frost_Wyrm_Tera_Suul.gif[/img]

    Numbers thanks to BlackAces and In Media Res. Write up thanks in part to Bu Kek Siansu. Description and additional thanks to In Media Res. Correction thanks to Mr G W. Rarity thanks to Macho Man.


    Analysis

  • Normal Attack starts off with 473.75% B/R, 892.25% Stats, and 11 BTH.
  • With two equally powerful attacks, each hit does 50% damage.

  • The Mastercraft bonus is the Skill without a damage penalty.
  • The Skill starts off with the damage of a standard level 93 spell: 90-270 with 714% Stats, and 23 BTH.
  • Deals 159.806% to compensate for the armor's elemental modifiers. Since there are 4 hits, each hit deals 25% damage.
  • Magical Attacks cost 25% more SP than the Melee/Ranged Attacks.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Frost Wyrm Tera'Suul (8/4/2013 2:54:34)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img] [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/img]
    Frost Wyrm Tera'Suul

    «Mastercraft Fully Offensive armor. Good Ice resistance, with a secondary to Water and Wind.»

    Level: 110
    Power Level: 113, Mastercraft
    MP Level: 112
    Location: Horn of Tera'Suul (110)
    Element: Ice

    COMBAT DEFENCE
    Melee: +42
    Ranged: +42
    Magic: +42

    ELEMENT MODIFIERS
    Fire: 87%
    Water: 65%
    Wind: 65%
    Ice: 48%
    Earth: 81%
    Energy: 81%
    Light: 73%
    Darkness: 73%

    ATTACK
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 274.38% Base, 274.38% Random, and 528.63% Stats each
    BTH: 14 plus Stats each

    SKILL
      Blizzard Breath!
      Hits: 4
      Type: If STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4, then it's Ranged; else, it's Magic.
      Element: Ice
      Damage: 47.11-140.93 plus 340.65% Stats each
      BTH: 28 plus Stats each
      Cost if Ranged*: 265 SP
      Cost if Magic**: 331 SP

      Note: This is treated as a normal Player attack; it is not treated as a Spell. If the skill does magic damage, Stat bonus is INT/4 with an additional LUK/2 if a Lucky Strike occurs. If it does ranged damage, Stat bonus is STR/5 + DEX/20 with an additional LUK/2 if a Lucky Strike occurs. Weapon Effects do not apply to the skill and Weapon Specials cannot occur.
    NOTE
    This is a temporary armor summoned from Horn of Tera'Suul (110). It does not take an armor slot, nor does it replace the player's no-drop equipment. Remaining in the armor does not require the player to wield the sword.

    EFFECT
    You receive Armor Lean x1.25 (Phase 1).

    * Unleash the might of a blizzard on your foe! 265 SP!
    ** Unleash the might of a blizzard on your foe! 331 SP!

    DESCRIPTION
    You have transformed into the mighty Tera'Suul!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Frost_Wyrm_Tera_Suul.gif[/img]

    Numbers thanks to BlackAces and In Media Res. Write up thanks in part to Bu Kek Siansu. Description and additional thanks to In Media Res. Correction thanks to Mr G W. Rarity thanks to Macho Man.


    Analysis

  • Normal Attack starts off with 548.75% B/R, 1057.25% Stats, and 14 BTH.
  • With two equally powerful attacks, each hit does 50% damage.

  • The Mastercraft bonus is the Skill without a damage penalty.
  • The Skill starts off with the damage of a standard level 113 spell: 117-350 with 846% Stats, and 28 BTH.
  • Deals 161.065% to compensate for the armor's elemental modifiers. Since there are 4 hits, each hit deals 25% damage.
  • Magical Attacks cost 25% more SP than the Melee/Ranged Attacks.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Frost Wyrm Tera'Suul (8/4/2013 2:54:50)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img] [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/img]
    Frost Wyrm Tera'Suul

    «Mastercraft Fully Offensive armor. Good Ice resistance, with a secondary to Water and Wind.»

    Level: 130
    Power Level: 133, Mastercraft
    MP Level: 132
    Location: Horn of Tera'Suul (130)
    Element: Ice

    COMBAT DEFENCE
    Melee: +45
    Ranged: +45
    Magic: +45

    ELEMENT MODIFIERS
    Fire: 86%
    Water: 59%
    Wind: 59%
    Ice: 43%
    Earth: 79%
    Energy: 79%
    Light: 70%
    Darkness: 70%

    ATTACK
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 311.88% Base, 311.88% Random, and 611.13% Stats each
    BTH: 16 plus Stats each

    SKILL
      Blizzard Breath!
      Hits: 4
      Type: If STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4, then it's Ranged; else, it's Magic.
      Element: Ice
      Damage: 58.79-177.17 plus 393.80% Stats each
      BTH: 33 plus Stats each
      Cost if Ranged*: 326 SP
      Cost if Magic**: 408 SP

      Note: This is treated as a normal Player attack; it is not treated as a Spell. If the skill does magic damage, Stat bonus is INT/4 with an additional LUK/2 if a Lucky Strike occurs. If it does ranged damage, Stat bonus is STR/5 + DEX/20 with an additional LUK/2 if a Lucky Strike occurs. Weapon Effects do not apply to the skill and Weapon Specials cannot occur.
    NOTE
    This is a temporary armor summoned from Horn of Tera'Suul (130). It does not take an armor slot, nor does it replace the player's no-drop equipment. Remaining in the armor does not require the player to wield the sword.

    EFFECT
    You receive Armor Lean x1.25 (Phase 1).

    * Unleash the might of a blizzard on your foe! 326 SP!
    ** Unleash the might of a blizzard on your foe! 408 SP!

    DESCRIPTION
    You have transformed into the mighty Tera'Suul!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Frost_Wyrm_Tera_Suul.gif[/img]

    Numbers thanks to BlackAces and In Media Res. Write up thanks in part to Bu Kek Siansu. Description and additional thanks to In Media Res. Correction thanks to Mr G W. Rarity thanks to Macho Man.


    Analysis

  • Normal Attack starts off with 623.75% B/R, 1222.25% Stats, and 16 BTH.
  • With two equally powerful attacks, each hit does 50% damage.

  • The Mastercraft bonus is the Skill without a damage penalty.
  • The Skill starts off with the damage of a standard level 133 spell: 146-440 with 978% Stats, and 33 BTH.
  • Deals 161.065% to compensate for the armor's elemental modifiers. Since there are 4 hits, each hit deals 25% damage.
  • Magical Attacks cost 25% more SP than the Melee/Ranged Attacks.

    All this has ALREADY been calculated into the numbers above.




  • Dragoon23 -> RE: Frost Wyrm Tera'Suul (8/4/2013 2:55:10)

    [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img] [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/img]
    Frost Wyrm Tera'Suul

    «Mastercraft Fully Offensive armor. Good Ice resistance, with a secondary to Water and Wind.»

    Level: 150
    Power Level: 153, Mastercraft
    MP Level: 152
    Location: Horn of Tera'Suul (150)
    Element: Ice

    COMBAT DEFENCE
    Melee: +48
    Ranged: +48
    Magic: +48

    ELEMENT MODIFIERS
    Fire: 85%
    Water: 55%
    Wind: 55%
    Ice: 39%
    Earth: 77%
    Energy: 77%
    Light: 67%
    Darkness: 67%

    ATTACK
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 349.38% Base, 349.38% Random, and 693.63% Stats each
    BTH: 19 plus Stats each

    SKILL
      Blizzard Breath!
      Hits: 4
      Type: If STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4, then it's Ranged; else, it's Magic.
      Element: Ice
      Damage: 72.08-216.23 plus 446.96% Stats each
      BTH: 38 plus Stats each
      Cost if Ranged*: 392 SP
      Cost if Magic**: 490 SP

      Note: This is treated as a normal Player attack; it is not treated as a Spell. If the skill does magic damage, Stat bonus is INT/4 with an additional LUK/2 if a Lucky Strike occurs. If it does ranged damage, Stat bonus is STR/5 + DEX/20 with an additional LUK/2 if a Lucky Strike occurs. Weapon Effects do not apply to the skill and Weapon Specials cannot occur.
    NOTE
    This is a temporary armor summoned from Horn of Tera'Suul (150). It does not take an armor slot, nor does it replace the player's no-drop equipment. Remaining in the armor does not require the player to wield the sword.

    EFFECT
    You receive Armor Lean x1.25 (Phase 1).

    * Unleash the might of a blizzard on your foe! 392 SP!
    ** Unleash the might of a blizzard on your foe! 490 SP!

    DESCRIPTION
    You have transformed into the mighty Tera'Suul!

    [img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Frost_Wyrm_Tera_Suul.gif[/img]

    Numbers thanks to BlackAces and In Media Res. Write up thanks in part to Bu Kek Siansu. Description and additional thanks to In Media Res. Correction thanks to Mr G W. Rarity thanks to Macho Man.


    Analysis

  • Normal Attack starts off with 698.75% B/R, 1387.25% Stats, and 19 BTH.
  • With two equally powerful attacks, each hit does 50% damage.

  • The Mastercraft bonus is the Skill without a damage penalty.
  • The Skill starts off with the damage of a standard level 153 spell: 179-537 with 1110% Stats, and 38 BTH.
  • Deals 161.065% to compensate for the armor's elemental modifiers. Since there are 4 hits, each hit deals 25% damage.
  • Magical Attacks cost 25% more SP than the Melee/Ranged Attacks.

    All this has ALREADY been calculated into the numbers above.




  • Page: [1]

    Valid CSS!




    Forum Software © ASPPlayground.NET Advanced Edition
    0.109375