Predator9657 -> Mutating Robots (8/4/2013 11:40:24)
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Make the robot damage scale with level; like mutating weapons. Since different robots have different damage points, the damage scaling should reflect the current damage of the robots - so unlike weapons, all robots will not be equal, but rather at a similar level of power as they are now. The scaling could also be used to buff robots slightly since they were over-nerfed when focus bonus went from 30 to 20. This will also make it simpler raise the level cap since the damage will continue scaling as level increases. EDIT: I always thought the "mutating" bit meant that they get more available damage/stat points as you level up <--- That's what I'm suggesting for the robots; scaleable damage with level.
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