RE: =ED= August 22nd, 2013 - Mission Overhaul (Full Version)

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Buffy A. Summers -> RE: =ED= August 22nd, 2013 - Mission Overhaul (8/24/2013 19:21:14)

I'd Like To Commend The Staff On A Job Well Done With The New Mission Overhaul System.

For New Players To Epicduel And Low And Mid Range Level Players, This Is Very Useful And Helpful.

The Way The Mission Links To The Next Mission Chain Step And Clearly Explains What Needs To Be Accomplished Is Wonderful.

The Ease Of Being Able To Jump To The Next NPC And Source Of The Mission And See What's Next, Makes It Fun And Easy To Follow.

A Real Upgrade To The Game. I Think This Will Help Many Of Our Newer And Lower Level Players Become Immersed Into Delta V And Gear Up Nicely As They Do.

Good Going!

~ Buffy





Ranloth -> RE: =ED= August 22nd, 2013 - Mission Overhaul (8/24/2013 19:27:02)

Let's not forget soon-to-be-implemented Daily Missions which can be great for those who are having hard time getting Exp/Credits/both as well as give us incentive in the War - if the mission was to reward Influence. [;)]

This can make storyline easier to follow too, that is if the mission text was to be displayed in the Mission Log (but you'd still have to jump to NPC to accept it).




CN2025 -> RE: =ED= August 22nd, 2013 - Mission Overhaul (8/24/2013 19:30:36)

finally some missions that rewards credits and im loving the daily missions idea this will give players something to do instead of just pvp get bored then quit




Bionic Bear -> RE: =ED= August 22nd, 2013 - Mission Overhaul (8/24/2013 20:51:03)

This all sounds quite nice, and I will be sure to check Epicduel and see what's new. Only problem is that I am on vacation with only an iPad, which doesn't have flash! XD




Chosen 0ne -> RE: =ED= August 22nd, 2013 - Mission Overhaul (8/24/2013 21:13:43)

Daily missions need to be useful. I think it's imperative for the first daily mission they create to be one of the best that all players can enjoy.

For example, kill 10 NPCs within 5 levels of you and you'll earn 500 credits.

500 credits should be the least amount it should award if you want these missions to be useful. 500 and above is a good way to handle it in my opinion.

I think this system will be judged harshly on the first mission. I really hope we will be able to spam the first daily mission to the point where it's actually worth doing.

On another note: You should make a mission box that's like private chat displaying how much more kills or whatever you need. It should be a private message type of box so it can come with you on your screen in Battles. It should also refresh automatically. This would be extremely beneficial to the new system because its annoying to have to click the mission screen each time.




LigerBeard -> RE: =ED= August 22nd, 2013 - Mission Overhaul (8/25/2013 19:52:37)

Im a fan of the new mission system. I mean, it makes missions really fun now, and even kinda gives it a Star-Wars-bounty-hunter feel(ironic for bounty hunters like me)

However, gotta agree with you Ch0sen, the first daily will probably be the most important for the image of the system, and they should reward a few more credits than they have been.




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