RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (Full Version)

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Kiazz -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 3:05:49)

http://prntscr.com/1pmpyv

The Elemental Lords :O




megakyle777 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 3:36:38)

Actually, those are their avatars.




Megadragonknight -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 3:40:47)

Which part of the nightmare dungeon maps did you guys encounter Infernal Fiend and possess him?

Edit: I don't feel like fighting Blood ranger or void incarnate because they will waste too much of my time to beat them and move on to find Infernal Fiend.




The Jop -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 3:43:55)

@Mega
Map 3 I think, but I was refresh farming.




Megadragonknight -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 3:45:37)

Void Incarnate and Arcane Ranger have very high encounter rate at map 3 which will be a problem for me.




Kiazz -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 4:20:29)

Eh, same thing. What matters is how they look :>




Megadragonknight -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 4:33:48)

Now I am going to refresh farm. I can't believe I encountered all the characters at the nightmare dungeon except Infernal Fiend!

Edit: Yes! I finally got Infernal Fiend without SG after 100 tries of encounter and 4 tries of capturing.




Char -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 7:59:59)

Gratz Mega! It's weird that It took you so long though, I've known of three other people having problems with him, was his encounter rate raised?

Also, Can anyone tell me what the most popular entries currently are?




Kokujoe -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 8:47:16)

^^@above Count me in. I'm having some serious issues with Infernal Fiend as well.




Kiazz -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 8:48:21)

@Char Resonance and the golem thing :I




Asuka -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 9:13:16)

Any map will do. But if you're trying I would aim for map 2 most likely.




Megadragonknight -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 9:27:44)

@Char
Thx Char! I am very sure his encounter rate increase widely. It took me 100 tries to encounter and capture him. Jop's entry on Resonance and Blackshock's entry on golem are so popular and I think they will be the winner but only time will tell.

If I am not wrong, I captured Infernal Fiend at map 2. It took me 4 tries to encounter and captured him. Its not an easy task but honestly speaking, its fun hunting and capturing characters that are really challenging. This is what make OS fun and yet can be frustrating at times.

Edit: The forum is so dead.




bei4 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 12:31:59)

hi there guys :D
my first week school was pretty hard .
but a have weekend now so do you guys think we get a release today?




Megadragonknight -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 12:42:28)

@bei4
Hello Bei4. I don't think there will be a release today due to nulgath still being busy with the battle gem. But we can expect a release next week on TLaPD where the Alpha pirate is re-release again along with probably revbeard who is the pirate version of rev and Alpha pirate's evolution.

At least first week of school won't affect your health. I had encountered with some sort of problem related to my health. :( Tomorrow I will need to see a doctor. I shall go to rest now. Bye, Bei4.




bei4 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 12:47:00)

@mega byee good luck with the docter .

if there's no release i am disapointed again 5 week of no release is hard and yes i don't count char contest as a release, but thats my oppinion and omni is atm more importand and some people say char contest as a release so it's for everyone else




Hakunin -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 14:35:25)

quote:

Yes! I finally got Infernal Fiend without SG after 100 tries of encounter and 4 tries of capturing.

1:25 encounter rate is pretty high in this game u know.




friend18 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 14:57:09)

Pretty sure Infernal Fiend isn't that hard to find. I usually encounter him within 8-9 fights with no refresh farming involved.




Bionic Bear -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 16:24:10)

When is Rev's birthday?




Axel459 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 16:54:58)

It's either November 27th or 29th I can't remember really




inshal1000 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 18:33:18)

No release?




The Stranger -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 19:10:05)

I don't think so ..




Cyber doom5 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 19:15:26)

Sigh

week 3 no release




The Jop -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 19:19:52)

Look on the bright side, at least now we'll really, really appreciate a new release when it happens.




Redingard -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 19:29:05)

Okay, now I think we have the right to be angry. I certainly am. I know Project Omni is important, but now it really DOES seem like they've forgotten about OS. I bet that the next release will just be some crap evolutions for Skexis, VK, and Alpha Pirate anyways. That'll be great. Nulgath and the team could at least give us some information as to why they haven't made a real release in over a month. That's how long it's been, right?




Mondez -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/6/2013 19:36:04)

@Redingard
I'm not trying to white knight AE on the issue of Oversoul, but you do realize that OS has two coders right? This issue has been brought up time and time again, but the whole team has been split into doing all this work for Omni. Nulgath, Rev, Klink, and Dilligaf cannot code whatsoever so they can't even put any characters into the server without messing something up.

Warlic - AQ3D, Omni, and OS

Rolith - AQ3D, Dragonfable, Omni, and OS

Both of these coders have been required to learn mobile coding which takes more than a month to learn anyways. They can't take coders from the other games because everyone has their own stations. I am also disappointed, but I have a ton of patience in waiting for an update for OS.

I would like to see a post from Nulgath as well, but it might be some time before we get some real news and Omni is set to be released soon, but there's no date to when it'll be released.

Well if you look at Herosmash, I do not see anyone complaining about the lack of releases that they have been given so I suggest we do the same.




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