High Cultist (Full Version)

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Stephen Nix -> High Cultist (9/6/2013 18:47:41)

High Cultist
Human

Location: 13th Waves, Frostval 13th waves, Dark Night Waves, Dark Night Supplies, F13 Waves, Black Winter Wave, Black Winter Supplies

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Evil

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: 0
INT: 0
CHA: 0
LUK: 0
END: 0
WIS: 0

Offense
Boost 0%
Bonus: 5 + Level/10 OR 5 + Level/5
Crit: 5

Damage Modifiers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defenses
Melee: 3 * Level/90
Pierce: 3 * Level/90
Magic: 3 * Level/90
Block: Level/90
Parry: Level/90
Dodge: Level/90

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Evil: 10
Ice: 10
Darkness: 5
Light: -10

Attack Types
Attack Type 1 - Approaches and casts a beam twice at target for 2 hits of 100% damage, amounting to 200% damage.
Attack Type 2 / 2.1 - Approaches and casts a beam at target before casting dark explosions at it for 3 hits of 100% damage, amounting to 300% damage.

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/HighCultist.png[/image]

Also See: Odium High Cultist

Thanks to DemonicDarkwraith for entry reformat, image, attack type images, also see, and corrections.




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