toopygoo -> RE: True way to achieve balance (10/2/2013 19:06:35)
|
i know they did, and i dont expect them too, but it was better than nothing, allowing tanks to deal bigger proportions of damage back to them, while having a deflection/block advantage. i know strength builds are just a build as a tank, but the make me angry. they involve no thinking or strategy, they end up getting lucky half the time anyways (uncanny block or deflection against someone with superior stats) and have "strike" as their main move after a smoke. im not saying its ok, but for a game made so intricate with different possible combinations and synergy, the fact that the most basic of ideas IS the most effective overall demeans the value of this game for me :? it is a personal thing, so dont think that i want to include this in balance (im off topic) but thats how i feel about strength
|
|
|
|