A Better Epic Duel (Full Version)

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goldslayer1 -> A Better Epic Duel (10/7/2013 21:40:43)

Looking for some feedback so I decided to post a Google Docs page.
https://docs.google.com/document/d/1Qzc7RboT6bzAOFgE7m4OVjDLg-LEfCkD2qyLd9NPPdA/edit?usp=sharing
This Google Docs page contains suggestions and ideas on the following

Faction Improvements:
1) Co-Leader
2) Notebot Update
3) Faction Headquarters
4) Faction Mates and Battles
5) Daily Wins and Wins counter

NPCs and PVE:

Miscellaneous Changes:
1) Mutating Weapons
2) Art: Varium vs Non-Varium

Let me know what you think, if you like it, and if there's anything you'd like suggest aswell.

NOTE: This Google docs page also has other suggestions such as Custom Skill Trees, Stat balance, and the match making system which are balanced related and belong in a different section. it also has pictures displaying some of the ideas and suggestions.

I am linking the Google Docs page because its much easier to link the page than to copy and paste and reformat everything for this forums.
and also because 19 pages of text wouldn't look good here.




Rayman -> RE: A Better Epic Duel (10/7/2013 21:50:19)

About Faction Improvements:
Supported, Everything (This is like the 4th time doing this, please add this to the game x_x), Maybe don't add all in 1 shot but add these things slowy atleast.

And Editing later for the other ideas........




martinsen5 -> RE: A Better Epic Duel (10/8/2013 9:19:00)

I love these suggestions, you also have a good point regarding the mutating weapons, haha.




Chosen 0ne -> RE: A Better Epic Duel (10/8/2013 18:12:30)

I read the entire thing.

Most of the ideas in the document were stuff I've seen some time ago. Iv'e supported them then, and I support them now.

My Opinion and feedback on each thing:

Custom skill trees:

This could make the game pretty fun. But there's one thing that I thought of that may or may not get in the way, and this is how your characters look.

Essentially this removes classes and these classes are classified by the way they look. I'm not sure how you would determine how your character looks if this happens, if I had to guess I would say whichever ultimate strike move you have determines the looks you share and the type of weapon you need to use. You suggestion of working around the animations with different weapons might be odd. Wrist blades doing overload would look strange.

Also I dont think frenzy and field medic should be in the same spot.

Other than that I like this idea because it inspires more creativity and build options, and just about everything you said about certain skills, adding them and what not.

Stat balance: Yes, this is definitely a good idea.

Gun change: This is one thing I don't support. This is going to make the tech mages that use strength and support builds extremely OP. I do however agree that it should be another stat besides strength. The problem is the other stats will increase defense or resitance and unless we create another stat, which would be horrible, it needs to stay the way it is.

Item stats: More stats = more fun = more reason to play = more incentive to level up. I like having lots of stats, it was fun back in delta having +56 strength or whatever.

Health and energy:

I like having tons of hp and energy at level 35. It was 250 or something in it right? I'm not looking at the document right now...

It's a good idea, bosses might need a buff though.

Rarity and items:

It's common sense to agree with this.

Combat Ratings:

This solves all problems with matchups. Instead of matching up by level, matching by stats and equipment. I couldnt have thought of this, but it works perfectly. This is something I'd like to see implemented.

Faction stuff:

Co Leader: Ive wanted this for a long time. Its extremely useful for faction founders.

Notebot: An extreme yes. This needs to happen.

Faction HQ: This would give players positive incentives to level up your faction.

Factionmates and battles: If this is possible it only helps. The only problem is the opportunity cost of working on such a miner thing instead of something else.

Daily wins counter: YES PLEASE. This would be one of the most useful tools in-game if implemented.

Npcs and Pve: I support NPC's scaling with you and that after 15 wins in an hour you can only gain credits. No EXP to be gained from anything, and for there to be different modes to choose from, normal hard and easy. The different battle mode NPC's are also good.

Misc Changes:

Mutating gear varium only: Mutating gear should only be promos in my opinion.

Separation in art quality: Yes please!!! I paid good money for my items because of the way they look.

This was a good post goldslayer. Most of these should be worked on.





goldslayer1 -> RE: A Better Epic Duel (10/8/2013 21:19:02)

i will be adding more suggestions/ideas later regarding

Faction Improvements:
6) Faction Pages (like charpages, but for factions. and with a picture example)

Miscellaneous:
3) Charpage Upgrade (add more info like influence, change the achievement layout, etc)




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