King FrostLich -> RE: I wonder how rage works in practice. (fair or not fair?) (10/9/2013 10:30:43)
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I honestly have no idea how rage works and how/when it fills up.. but I do know it's really annoying when a BM uses bludgeon and then right after is able to rage their sidearm... I always thought you'd get less rage the more damage you do, and bludgeon often deals 49 damage to me, yet they can rage their next turn Another common misconception of having more support means you will always get faster rage..... WRONG. If you get blocked or deflected depending on how much raw damage you were suppose to deal, the damage negated(add 10% of the negated damaged) is transferred to your rage meter so blocking a bludgeon from a level 35 strength BM with max bludgeon literally fills up more than one half of their rage bar. (The rage bar for a level 35 is 128 points)Support only helps gain rage faster when you are DEFENDING, when on the offensive it will ONLY depend on how much damage you deal so if you keep hitting low damage to your opponents, you get rage quickly and is more devastating when you have alot of strength. Here is perfect example: Str BM: Primary: 17 - 21 + 36 Bludgeon MAX(+18 raw damage to primary upon usage) RNG: 72 Rage Meter: 0/128 You: Dexterity 31-38 defense RNG: 33 Let's say you blocked the attack, since block doesn't ignore all damage anymore, the strength BM only dealt 6 damage(15% of the damage) on you therefore the rage meter calculation for the strength BM is: Damage Negated: 66 [(72 -6)] Rage Meter Calculation (66 * 1.10) = 73/128[rounded off] Let me repeat, SUPPORT HAS NOTHING TO DO WITH THE STRENGTH BLOOD MAGE's RAGE METER increasing that huge, its the raw damage itself BECAUSE HE WAS ON THE OFFENSIVE and NOT DEFENDING AN ATTACK. As the defender, if you have the higher support advantage, you gain 29% maximum of the damage dealt by your opponents. If lower, you only gain 21% rage from the damage vice versa from your opponents.
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