Stephen Nix -> Dancing Spectre (10/26/2013 0:51:17)
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Dancing Spectre Undead Location: Doomwood Attack, Forest Attack, Oaklore Ruins Attack, Ravenloss Attack, Advance on the Castle!, Catapult Rush! Level: As player Damage: Scaled Damage Type: Melee Element: Darkness HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: 0 DEX: 0 INT: 0 CHA: 0 LUK: 0 END: 0 WIS: 0 Offense Boost: 0% Bonus: 5 + Level/10 OR 5 + Level/5 Crit: 5 Damage Multipliers Non-Crit: 100% Dex: 100% DoT: 100% Crit: 175% Defense Melee: 5 * Level/90 Pierce: 5 * Level/90 Magic: 5 * Level/90 Block: 5 * Level/90 Parry: 5 * Level/90 Dodge: 5 * Level/90 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Attack Types Attack Type 1 - Approaches and strikes its target for 2 hits of 52% damage, amounting to 104% damage. Attack Type 2 - Approaches and strikes its target for 4 hits of 25% damage, amounting to 100% damage. Other information Monster was originally called 'Spectre', but was renamed due to its death animation acting a bit strange. People liked it, so it was not fixed. [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/DancingSpectre.png[/image] Thanks to DemonicDarkwraith for entry reformat, images, and corrections.
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