Jump start / head start (Full Version)

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CN2025 -> Jump start / head start (10/26/2013 22:20:58)

so recently i thought that having a vehicle should give you some kind boost , i was thinking like 1% extra chance to go first or some thing and the new flying shoes should stack with it as well .giving you 2% extra chance to start first what do you guys think?




Moneyman2011 -> RE: Jump start / head start (10/26/2013 23:02:18)

Pretty cool but 1 or 2 extra percent chance? might as well not have it at all right?




GearzHeadz -> RE: Jump start / head start (10/26/2013 23:07:45)

Percentages mean a lot in this game... Don't believe me, get deflection shield or ninja reflexes.




Moneyman2011 -> RE: Jump start / head start (10/26/2013 23:15:52)

Well technically thats 2/100 battles of a percentage just to go first. Do you guys need it that badly?




TheRandomGuyYouSee -> RE: Jump start / head start (10/27/2013 0:10:44)

I'm with Moneyman on this one, it's not a significant difference at all.




CN2025 -> RE: Jump start / head start (10/27/2013 0:52:16)

exactly but it should encourage getting bikes / that hover boots thing after you have all items robots + core

Edit: its not jsut 2/100 like you said money man its 2% + the other support % as well giving you an extra chance to go first if you think about it though riding a bike into a battle is faster then walking right?




Lycus -> RE: Jump start / head start (10/28/2013 4:20:03)

Though it is a nice idea, vehicles are in-game as a nice, out of battle, aesthetic item. This partly is to limit the amount of things impacting on battles on top of stats, that can become extremely confusing. The other thing is that there needs to be a few items out there that are just nice for travelling and out of battle. You do not use the hoverbikes in battle, so why should they give an advantage? Just because they allow you to arrive at the battle first or something? In that sense you could argue that Bounty Hunters would usually sneak up on their foes and therefore go first, since they'd likely get the first blow - or that Techmages may be able to sense their enemy, so they should go first, since they know their enemy is there first. There are loads of things that can be said for most the classes, but it is thinking to far into things!

Bikes are not currently in battles, so therefore they do not effect them, and it would add yet another item that people would feel they need to purchase to keep up with the pace of the game. That all being said, that is simply listing the reasons it would not go into the game. Since it is a non-varium and varium item, it means there would be no issue with the boost being added in that sense, so it is something that could be considered still. It's just whether we feel it is best whether or not to limit the number of impacts on battle instead of adding bonuses to absolutely everything!




DeamJean -> RE: Jump start / head start (10/29/2013 23:46:31)

Not supported for the reason that bikes are expensive and it will only make those that either have varium or rich people in game to get them excpt for ten year titan, hover bike and a few bikes that you can get them without cash.




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