cybers and energy (Full Version)

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Lordshadow92 -> cybers and energy (11/9/2013 15:19:09)

Cyber ​​Hunters will start to really lose because of their energy or energy expenses are too expensive because of the risks might be possible to do so. Would be possible to do flexible enough energy output of the cyber hunter's so that they would have the flexibility to survive the different battles for example one fights against one or two against two.

I think this should get some kind of really honest struggle with the ability to at least get enough out of character / self-character and its abilities,




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