Balance update need for us the blood mage (Full Version)

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DiverX -> Balance update need for us the blood mage (11/10/2013 21:50:01)


The blood mage class is now practically useless and unusable, the esensia the blood mage formerly regain health, it is now unusable, with the mark of blood it costs too much energy and even more that is scarce in the blood mage the parasite not much good as it recovers slightly, and the opponent spends his energy too fast so it is very difficult to catch the energy




lionblades -> RE: Balance update need for us the blood mage (11/10/2013 22:10:35)

Yeah I feel sorry for them

BM lost a huge part of their dps when they lost Deadly Aim. They do not even have a debuff to compensate. Coped with that, Bloodlust was nerfed to MoB. The only decent skill left for them is Bludgeon atm.




GearzHeadz -> RE: Balance update need for us the blood mage (11/10/2013 22:11:45)

Yeah, I feel what they should do is change assimilation so it has no energy regain, and then swap energy parasite and fire scythe between tech mage and blood mage.
Maybe even changing the skill assimilation to something along the lines of decimation? Takes away 10% of enemies base energy, ignoring a % of the enemies defenses, scales similar to cheap shot, but weaker.




COomander -> RE: Balance update need for us the blood mage (11/10/2013 22:34:00)

Yes I know and I'm sorry for the blood mage class, is practically useless without his deadly aim and the ability of parasite they have now is very little beneficial as the opponent spends its energy very fast and you do almost anything when recover has little, besides that mark of blood is too expensive, in conclusion bm is a class that gets very little energy and uses very fast because the attacks are expensive, and even more now when everything costing inclusive the cores energy, bm, has no advantage , are the

-cyber, tactical, tech mage regain their energy, the mersenario with his great defense and recovering energy capasidad quickly, what is the advantage of bm now?
bounty hunter whith the smoke, pff.. I see no balance

(IM A TACTICAL MERC)




NDB -> RE: Balance update need for us the blood mage (11/11/2013 0:10:40)

Yeah, BM is terrible now. I myself am one and I have no idea what to do with my build without Deadly Aim and Bloodlust. The Energy Parasite skill is way too hard to use. If you want to gain energy, then you have to use another skill first which requires you to use Energy Parasite on your second turn at the earliest. In that case, your opponent has likely already used one of their skills as well which means their energy is low. So, when you use Energy Parasite, it barely gives you any energy even at max, and by the third turn it will give practically nothing. Also, if your opponent is smart, he or she will just use all their energy so you can't steal it. Oh, yeah, and another thing that needs to be fixed with the skill is that 2v1 bosses like Admin 10 and Exile Leader are easy jokes if you use Energy Parasite because it'll steal hundreds of energy within the three turns that it takes affect. As for Mark of Blood, it simply isn't affective enough for how much energy it costs. Without Bloodlust, BMs just can't survive.




Pemberton -> RE: Balance update need for us the blood mage (11/11/2013 2:42:40)

No offense but bloodmage is pretty good. Maybe it's your skills.




ReinVI -> RE: Balance update need for us the blood mage (11/11/2013 3:11:47)

they do have a major disadvantage now due to there lack of a passive damage boost to compensate for there lack of a defensive debuff. On the topic of energy parasite I for one like the skill but I feel that maybe make it do both ( maybe 10% of there health/ energy per turn at level 10 ) since that will help to the degree that they will actually be able to survive long enough ( hopefully ) against some enemies. Right now they do suck to a degree compared to the other classes which all still have some seriously unbalanced builds. ( support tact mercs infinite artillery barrage for example....




martinsen5 -> RE: Balance update need for us the blood mage (11/11/2013 3:23:38)

quote:

Bloodlust was nerfed to MoB


@lionblades, I woudn't call it a nerf? As a BH I actually prefer MoB to Bloodlust by far, as it can be used as a strike in addition to healing a lot more in short-term. I don't know if BMs MoB is any different, but I suppose it's not nearly as effective unless stacked with Smoke Screen. Although I can totally see it used with Bludgeon.




zion -> RE: Balance update need for us the blood mage (11/11/2013 4:07:36)

Couldn't disagree more. With MoB you dont waste a turn and gain more health than BL. Also, energy parasite is the most OP new move - are you kidding me with the 1.5 times energy leech - and it includes a strike! If you can't win with BM, you are doing something wrong!




ReinVI -> RE: Balance update need for us the blood mage (11/11/2013 5:38:01)

zion the strike ( unless raged or crit ) will only do 5 damage... not much of a strike plus MoB does not help a whole lot on BM purely because they have no way to boost there own damage against enemies who actually have defense.




DiverX -> RE: Balance update need for us the blood mage (11/11/2013 9:04:50)

to those who say that the blood mage class is very good now, I would like to do blood mage and they tried themselves can be recovered even good health, because without deadly marksmanship is not enough damage, so it requires much strength to hit hard and recover a decent amount of health, but if you have very strong you neglected defensive and they kill you fast, what is the advantage for us against a bounty hunter now you lower the defenses and then with the brand blood hits hard, and the parasite is not very good for recovering energy, and if you look at the comments and in other threads that there most people think like me




Mother1 -> RE: Balance update need for us the blood mage (11/11/2013 9:10:49)

Battle mages (Both Tech and Blood mages) where nerfed with this passive to active change. Plus since Blood mage which is suppose to be the physical fighting version of Tech mage Deadly aim is a lot more useful for battle mages then the parasite drain move is.

Plus Parasite drain is only good when your opponent has high energy. All they need to do is dump their energy out and this move is worthless.





Lord Of K1lling -> RE: Balance update need for us the blood mage (11/11/2013 10:22:47)

i've seen some struggling blood mages, but than other super good blood mages, might just be good tactics, or a good build




NDB -> RE: Balance update need for us the blood mage (11/11/2013 16:28:53)

I really don't understand the people here who are saying Mark of Blood is better than Bloodlust. Maybe for BH it is okay, but its a lot worse for BMs because they're horribly weak now without Deadly Aim. And no, Mark of Blood does NOT give more health than Bloodlust for BMs, and even if it does, the amount of health it gives does not justify the amount of energy needed to use it. And for those who are saying Energy Parasite is OP, that's just the most ridiculous thing I've ever heard because even at max that skill is worthless and only does 5 damage most of the time.




lionblades -> RE: Balance update need for us the blood mage (11/11/2013 17:20:19)

Well against all the str users that are rampant at this moment, using Energy Parasite would be a sure suicide for a BM since they are wasting a turn (5 dmg attack while other hits 20-30). And MoB may still be effective on a BH since it has smoke but for a BM, DA to Energy Parasite was a nerf especially since it does not have the synergy it used to have. The MoB+Smoke synergy is a lot better that MoB+Energy Parasite. Now BM only has Bludgeon which is the only good move left lol. I feel sorry for them that they were nerfed this much ._. Good thing I am not a BM :p




GearzHeadz -> RE: Balance update need for us the blood mage (11/11/2013 18:25:45)

Maybe instead of MoB they should make it something like heals for a % of damage dealt in the previous 4 turns? Would have a 4 turn cooldown as well.




Predator9657 -> RE: Balance update need for us the blood mage (11/11/2013 20:38:25)

BM are in a sorry state (All I can say is 15k till TM ^^ ).




Pemberton -> RE: Balance update need for us the blood mage (11/11/2013 21:45:32)

^Players like you is what ruins the game diversity. Ughhhh...




NDB -> RE: Balance update need for us the blood mage (11/12/2013 21:11:16)

Like I said before, I think BMs aren't doing so well right now with their new skills, so I have a few suggestions to make Energy Parasite be more balanced:
1) Make it have a set number for how much energy it drains. For example, have lvl 1 drain 2 energy over 2 turns and have max drain 18 energy over 2 turns.
2) Raise the minimum for the amount it drains, say -3 for opponent and +5 for the caster. The current minimum I believe is 1 energy drain unless the opponent has 0 energy, in which case it won't drain any energy.
3) Change the percentage scaling to start at 1% at lvl 1 and gain 1% per level (10% max), and then have the drain be on the maximum energy of the opponent. This way you can use it even if your opponent has 0 or almost no energy.
I also don't like how it drains hundreds of energy against high energy bosses such as Admin 10 and 11, Exile Leader, Armor Hazard, etc... It just isn't balanced and needs to be reworked.




ED Divine Darkness -> RE: Balance update need for us the blood mage (11/13/2013 4:30:08)

quote:

(All I can say is 15k till TM ^^ ).

I A you will get it ;)
i wouls wait for fridays balance patch tho.




dfo99 -> RE: Balance update need for us the blood mage (11/15/2013 0:20:02)

same problem here




kaierti1 -> RE: Balance update need for us the blood mage (11/15/2013 2:30:40)

blood mage is class which have nothing now to play. when im playing i dont know what to do. i dont know what i do for start. no strength, no getting health, no good protect. its useless now. and energy parasite is 15% so low. even merces can win over me, tacticals and tech mages. sometimes some bm-s too. now enhancing bounty hunters and i sure they will win over me too, and cybers static charge is increasing. left only blood mages which are weak




NDB -> RE: Balance update need for us the blood mage (11/16/2013 1:45:07)

Blood mages are falling behind the other classes even more because of this update. Bounty hunters and cyber hunters have both received a buff and the shield classes have as well. Blood mage is now left useless with no further balance changes for them this week except for lowering the energy cost for Mark of Blood which also helps bounty hunters as well. I can't believe the only thing they fixed with Energy Parasite was have it drain from a max of 150 energy on high energy NPCs. That's a 100% useless balance change against real players. Now that bounty hunters have a strong energy regain with their new Static Grenade and cyber hunters have an improved Static Charge, it looks like Energy Parasite is the worst energy regain out there now. All these balances have made blood mages lack in power, defenses, and a good energy regain. Its extremely difficult for me to find a good build and nothing seems to be working with this class. Hopefully they will do more balances next week and help blood mages out.




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