Buffs and Debuffs hard to spot (Full Version)

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martinsen5 -> Buffs and Debuffs hard to spot (11/16/2013 7:07:06)

Make buffs and debuff icons easier to spot among passive core icons below HP/EP field. As it stands right now it is incredibly difficult to spot, since the animations no longer loop. I suggest having some kind of mark to divide between the two, like a red outline on buffs/debuffs.

Edit: Or green for that matter, here's an example.




Ranloth -> RE: Buffs and Debuffs hard to spot (11/16/2013 7:13:09)

Yeah, we could have the buff/debuff icons having different outlines - buff = green & debuff = red. Preferably something visible but not "in your eyes" too much.

That means all buffs/debuffs, such as Omega Override, Curse, Bio Hazard's Spikes (buff), or Botanical Armor's defense buff.




Jekyll -> RE: Buffs and Debuffs hard to spot (11/16/2013 8:13:19)

I used to be able to identify Def Matrix really easily. Today I didn't notice it and did 3 damage... partly my fault, but who can blame me after years of convenience?




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