"Balance" & "Cyber Hunter Build" (Full Version)

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Oswald Cobblepot -> "Balance" & "Cyber Hunter Build" (11/24/2013 9:45:18)

Matrix Defense and Energy Shield are unbreakable!
Cyber Hunter are so weak now, have no build and no strategy, I think that aren't cool!
A lvl30 or 32 can't beat a lvl35 or 36, and we get just lvls36 or 36 in individual battles
(we have no build or strategy to try team or jugg cause cyber are so weak now)
Please fix it.
Make all classes good, not only one !
:-/




ED Divine Darkness -> RE: "Balance" & "Cyber Hunter Build" (11/24/2013 9:48:37)

the shields are fine.




Remorse -> RE: "Balance" & "Cyber Hunter Build" (11/24/2013 10:37:56)

If you want to counter shields want until the azreal cores are available next year soon.

Also their are multiple ways of beating someone with a shield,

For instance dont always blindly smoke/malf the first turn and think that is always the best strategy.




FrostWolv -> RE: "Balance" & "Cyber Hunter Build" (11/24/2013 12:47:11)

Well Cyber hunter was one of my favorite class as I used to shuffle from Blood Mage to Cyber Hunter whenever I felt bored

Presently Cyber Hunters are limited to Strength build ....... and has worst skill tree.

Skills and issues:-

EMP ---> presently it looks like inferior version of Static Grenade which can only take energy and even has a energy cost

Malf ---> So many people complained of nerfing this skill because after delta its debuff automatically became stronger ...... No doubt I agree with them .... but my question is that isnt Energy shield, Defense matrix, Technician, Reflex boost, PA, HA, MA became stronger too?

Multishot ---> has no other dex synergy skill

Static Charge ---> only good for strength builds // and has a rage gain bug

Plasma grenade ---> no tech synergy skill

Massacre ---> Nerfed weapon damage and in ED massacre damage only improves with weapons damage


____________________________


Presently Cyber hunters are ripped off version of TM with inferior skills, lack in diversity of builds, least synergy of skills and awful skill tree.




Bionic Bear -> RE: "Balance" & "Cyber Hunter Build" (11/24/2013 15:39:35)

Rage gain bug? It's not a bug, if you're talking about what I'm thinking about. Static is now unblockable but cannot be used with rage.




CivilAE -> RE: "Balance" & "Cyber Hunter Build" (11/24/2013 15:53:11)

By rage gain bug he means that Cyber can't gain rage from using the attack, even though it is only meant prevent abuse by being raged being that it's unavoidable. I don't think it's really a bug I think it's the way they code skills, anything with unavoidable effects such as shields and EMP don't give rage either.




Dual Thrusters -> RE: "Balance" & "Cyber Hunter Build" (11/25/2013 13:22:01)

@Civil

Well meteor shower, chairmain's fury etc. gives rage




Bionic Bear -> RE: "Balance" & "Cyber Hunter Build" (11/25/2013 14:59:11)

@Civil oh, all right.
@Dual what do those have to do with static charge and rage?




Mother1 -> RE: "Balance" & "Cyber Hunter Build" (11/25/2013 15:02:07)

@ bionic bear

those attacks are unavoidable just like Static charge is however they do give rage is what is getting at. But at the same time a bad comparison since those are one time use cores while static can be used many times.




Drianx -> RE: "Balance" & "Cyber Hunter Build" (11/25/2013 16:09:34)

There are two major issues with CH so far:
- It has no strong burst damage skill
- Shadow Arts (damage reduction increase) and Plasma Armor (resistance increase) are redundant and the worst combo so far - although CH's passives were not the worst in the first place.




CivilAE -> RE: "Balance" & "Cyber Hunter Build" (11/25/2013 21:46:14)

@DualThrusters That's correct but those attacks also can BE raged. I'm making the comparison directly to things that cannot be raged.

So basically unavoidable, can't be raged = no rage gain as well, even if the attack deals damage from what I see.

Another good example would probably be piston punch which can be raged; oddly enough it doesn't change or improve the effect of the skill or deal any damage. But because it is also used for rage gain this is possible. See what I mean?




Dual Thrusters -> RE: "Balance" & "Cyber Hunter Build" (11/28/2013 0:14:07)

Lol it was a bug after all




mastercard82 -> RE: "Balance" & "Cyber Hunter Build" (11/30/2013 16:40:22)

yup that's very true the cyber hunter class is just pointless class, the skill tree is awful no strategy to it and basically a waste of credits/ varium...... a mercenary can easily 2 hit K.O a bounty or a cyber with artillery strike.......

i agree that they should make every class should be good as other classes

epicduel please fix this [:@]




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