Debuff Buff balance (Full Version)

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Mother1 -> Debuff Buff balance (11/26/2013 11:12:02)

Since the last update the shift of power between buffs and debuffs as shifted vastly.

As it stands now Buffs are far to powerful now.

I know they were made to be stronger and last longer to compensate for the fact that they took a turn to apply and you gained no rage doing so. However these buffs got 2 indirect buffs when the following happened.

1 Primary damage went down by 2 points which in turn nerfed the melee damage that came with the debuff
2 The debuffs themselves (minus intimidate) got nerfed last update which in turn made buffing even more effective and debuffing less effective.

To balance this I suggest one of the following

1 Like with the debuffs remove the leveling scaling on all buffs
2 increase the amount of stats needed to power up the buffs
3 reduce the amount of turns they last.





Altador987 -> RE: Debuff Buff balance (11/26/2013 13:25:43)

it seems like a lot of debuffing from the surface... could you possibly make a simple example (i know that's a lot to ask) i'm trying to imagine how that would pan out in moderation as i'm certain you're interested in balance




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