Mother1 -> Debuff Buff balance (11/26/2013 11:12:02)
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Since the last update the shift of power between buffs and debuffs as shifted vastly. As it stands now Buffs are far to powerful now. I know they were made to be stronger and last longer to compensate for the fact that they took a turn to apply and you gained no rage doing so. However these buffs got 2 indirect buffs when the following happened. 1 Primary damage went down by 2 points which in turn nerfed the melee damage that came with the debuff 2 The debuffs themselves (minus intimidate) got nerfed last update which in turn made buffing even more effective and debuffing less effective. To balance this I suggest one of the following 1 Like with the debuffs remove the leveling scaling on all buffs 2 increase the amount of stats needed to power up the buffs 3 reduce the amount of turns they last.
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