Stabilis -> RE: Why can't there be more support based attacks? (11/27/2013 12:17:15)
|
quote:
Again, because support builds are going to be weak in terms of defense its a good counterpart to super tanks who have high casting damage output. That is another thing. Dexterity and Technology are meant to be defensive stats, yet they have offensive skills. Support was called a "jack of all trades" by the developers, but that undermines the purpose of stat balance. It has an attack like Artillery, and protection like Energy Shield. Then again, so does Technology, especially when Robots are included. Then you have Strength, and that stat is pure damage. All of its skills are offensive. And lastly we have Dexterity, and for the most part it is defensive, save for some weaker attacks like Multi Shot or Stun Grenade. 1 way to help stat balance, is to organize every skill into an appropriate stat, or have no skills improving with stats at all (they get abused anyways). Any skill that is offensive could go into either Strength or Support, and anything that is defensive could go into Dexterity or Technology.
|
|
|
|