Ranloth -> RE: Content Vs Balance. (11/29/2013 13:15:53)
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I think you've misunderstood, Remorse. Shutting down your opinion is a bit too far, perhaps disagreeing is more like it. I've not pointed out you're wrong, nor right, but neither am I. I'm free to counter your opinion with my own opinion, but that doesn't make neither of us, right nor wrong. When we compare Beta to Omega, game diversity has increased - in form of more skills (variety), cores with different abilities, effects on weapons (passive), and lack of passive skills. If we look at player diversity is more or less the same, in other words, low. Players still abuse and don't go for diverse builds, but we're not the ones to force them to be creative - just like how they aren't going to force us to join them; "If you can't beat them, join them." That doesn't mean Devs aren't trying to make it more diverse and a bit more strategical - Energy cost on cores, lack of passives which were a must, re-working core mechanics of the game such as soon-to-be Rage, altering blocks a while back, Crits being changed greatly during Omega, and possibly plenty more in due time - Rabble will be looking at the core mechanics from now on, and he's mentioned it just after passives were changed; the mechanics are his next big project, and big projects take time. In the end, I'm merely disagreeing with you. Where I can, I may shut down your opinion if I have sufficient facts to back it up with (which you may not have), but opinion vs. opinion, neither of us are right nor wrong. That's how discussions work - you should expect people to agree and disagree with you.
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