RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (Full Version)

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legend knight -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 7:02:29)

@vagaran
Thx for the answer!




Deathknight17 -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 7:10:49)

Does $5 package unlock the void too?




JoelJ1998 -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 7:21:49)

i think so...I hope so...ayeeeeeee
it states that players who buy Soul Gems in general so yeah it counts




Deathknight17 -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 7:26:31)

Then I should be getting the void, because I just bought a $5 package :) Can't wait




Megadragonknight -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 7:36:11)

@DeathKnight
Any SG package the player purchase is eligible to be 1st Upholder and automatically obtain 1stUpholderVoid for free. ;)




DeathGuard -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 8:56:57)

I had like that if the 1st Upholder character is shadow element, he has a deck like this:
x2 200 Attack Cards
x4 500 Attack Cards
x2 500 Defend cards
x1 Sacrifice
x2 Life Drains
x2 Mark of Death or x1 MoD and 1 Poison.
x1 Shadow Fire(If he is a legendary character)*
x1 Empower

If Nulgath decides it should be a neutral/Shadow for any reason, I think I would like a deck like this:
x1 Neutralize
x2 Ironhide
x2 200 Attack Cards
x3 500 Attack Cards
x1 500 Defense Card
x1 Sacrifice
x2 Life Drains
x1 Shadow Fire(If he is a legendary character)*
x2 Mark of Death/Poison

Limiting myself to doing a small deck of 15 cards, so it doesn't have dead weight on its deck. Decks could be improve quite better but for a base I think it had suit.
Anyone is free to edit the decks and tweak it to their likeness, that way maybe we can suggest a deck we all think would suit better and show it to Nulgath.




JoelJ1998 -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 10:08:00)

i feel like he should be shadow+neutral and have 20icewalls




The Finnish Phoenix -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 15:37:43)

I feel like he should be Light+Neutral with 5 Neutralizes, 5 Corruptions, and 5 Greater Heals.




Andlu -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 17:13:50)

Fire/neutral or only fire Plox.




Blade5 -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 17:17:40)

I'm not going to bother saying its chaos, I'll just wait and hope its a beta reward.




The Mango -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 17:34:16)

Now I only need 1 more lvl until I can use Templar! yay




Kiazz -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 18:14:58)

:o What about a shadow-lightning?
x5 500 Attack
x2 Defend
x2 Poison
x1 Void Reflection
x2 Energize
x1 Electric Arc
x1 Chain Lightning

A non-standard 14 card deck would work just fine, considering its "special-ness."

@below But aren't there like, 3 neutral-shadows?




DeathGuard -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 18:28:21)

We got Cyber Void with that dual element, reason why people want Shadow + Neutral though it would be interesting if it was Shadow + Water.
Shadow + Water Deck:
x2 200 attack cards
x3 500 Attack Cards
x2 500 defend cards
x1 Life Drain
x1 Fresh Start
x2 Healing Spring
x1 Empower
x1 Sacrifice
x1 Shadow Fire
x1 Void Reflection

Could be nice to see if it actually worked out.




clintonian -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 18:32:53)

I was actually thinking shadow/water for that char cause of the orbs on his body plus its blue haha
PS: Deathguard where are you lolz




The Mango -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 18:38:16)

Imagine its a lightning character! haha




Kiazz -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 18:53:29)

Well lightning is also blue o,o
Plus, neutral-shadow doesn't allow a whole lot of options; neutralize plus some neutral card. The diiference in that deck would be the fact that it has 2 energizes and no super charge, cutting down the reliance on attack cards.
Fire-shadow? :>
x3 200 Attack
x3 500 Attack
x1 Sacrifice
x2 Defend
x2 Burn
x1 Fire Whirl
x1 Incinerate
x1 Meteorite
x1 Fireball




DeathGuard -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 19:10:28)

Sadly it wouldn't work since there is no card that gives fire energy by discarding a card.




Kiazz -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 19:13:12)

Happily, it would work since there are costless shadow cards.

Edit: However, I'm not sure what you would consider a dual elemental; only ones with cards that give charges?

Editedit: So, are you saying that empower and sacrifice are not shadow cards? Despite their little orb at the corner being the symbol for darkness? And the fact that the wiki tags character with these particular characters as dual elemental? Plus their inherent nature, as in the effects of the cards themselves, being shadow-based, however objectively? Plus, like you said: how can fire not be the base? There's no charging card for fire, as of yet. I thought it was obvious.




DeathGuard -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 19:35:01)

I thought the attack cards were shadow since you didn't stated which one was the base, also it wouldn't really count as a dual since it is just 1 card from another element.

I think a dual element character could be define as a character that uses cards that require charges from two elements




the warden -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 20:47:47)

so we get that new void sometime next year or?
cant wait to get rev master tommorow though




DidYouKnowThat -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 20:53:03)

Eh. Personally I don't think he will receive a Character tree. He will be a Legendary, but that's about it.

I'm hoping he'd be a Water/Shadow- because not only would that be a really neat combo, but we haven't had much characters of that element. Furthermore,

It would really be a neat counterpart version of last year's Founder. Not only is it Shadow, but it also has a heal with Water.

I don't like the view of Fire/Shadow though. . . .I just plain don't like it, and it's too offensive anyway.

And for the 5-hit, a projectile from the Shield? Seems alright, but still. I'd rather have the Shield be some ''Sealing'' accessory or a ''Melee'' tool.




Andlu -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 21:27:06)

Just make it pure fire or fire/neutral D:




DidYouKnowThat -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 21:33:10)

No! Water/Shadow! :D

Boy, isn't this ironic? Fire and Water are opposites after all. :)




Hendrik -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 21:57:12)

Massive shield implies massive defense. Iron hides and Void reflections would make most sense to me.

@Below: First upholder Void.




Andlu -> RE: =OS= Beta Release Thread 136 - READ THE FIRST POST (12/12/2013 22:04:20)

But he has a massive sword D:
So Fire(For sword offensive)/Neutral(for shield defensive) poof. Done D:




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