[img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/SO.png[/img] [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/img] [img]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/img]
Golem Summoner Robes
«Double Mastercraft Neutral Armor. Can summon Golems.»
Location: Given to level «LvlRge» characters who were upgraded from Adventurer to (X-)Guardian between June 6 and December 31 2013. These characters also gain access to the Golem Summoner Shop. Characters upgraded before of after this period will receive neither the armor nor the shop, but can still get the Golem Summoner's Robe Z.
Element: Neutral
Type G G G G G G
LvlRge 0-59 60-79 80-99 100-119 120-139 140+
Level 50 70 90 110 130 150
PowLvl 54 MC 73 MC 93 MC 113 MC 133 MC 153 MC
MPLvl 53 72 92 112 132 152
Price 604 4711 37814 304699 2456416 19804227
Sell 302 2355 18907 152349 1228208 9902113
COMBAT DEFENCE
Melee 33 35 37 41 45 47
Ranged 33 35 37 41 45 47
Magic 39 42 45 49 52 55
ELEMENT MODIFIERS
Fire 80 66 71 68 64 60
Water 80 66 71 68 64 60
Wind 80 66 71 68 64 60
Ice 80 66 71 68 64 60
Earth 80 66 71 68 64 60
Energy 80 66 71 68 64 60
Light 80 66 71 68 64 60
Dark 80 66 71 68 64 60
ATTACK #1:
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage (Melee/Ranged):
BR% 71.82 87.21 103.63 120.04 136.46 152.87
Stat% 124.83 159.03 195.28 231.53 267.44 303.70
+BTH 6 9 11 14 16 19
Damage (Magic):
BR% 64.26 78.03 92.72 107.41 122.09 136.78
Stat% 111.69 142.29 174.73 207.16 239.29 271.73
+BTH 6 9 11 14 16 19
Rate: 80%
ATTACK #2:
Hits: 1
Type: Melee Converted into Ranged; Otherwise as Weapon
Element: «As Weapon»
BR% 210 255 303 351 399 447
Stat% 365 465 571 677 782 888
+BTH 6 9 11 14 16 19
Notes: This is treated as a Guest Attack. As such, it does not get Weapon Effects or any other Effects that would modify a weapon's attack. Stat bonus is CHA/8 (Ranged) or CHA*0.75/8 (Magic). Either way, +LUK/2 when Lucky Strike occurs. Stats Bonus to BTH is CHA/16 + [DEX (Ranged) or INT (Magic)]/16 + LUK/20.
Rate: 20%
SKILL - Summon Golem*
Summon a Golem guest with the element of your choice from the Eight Standard Elements. The armor only summons Golems equal to it the armor's level. For example, a level 90 Robes only summons level 90 Golems. Summon again to dismiss it.
AmrLvl 50 70 90 110 130 150
GolLvl 50 70 90 110 130 150
Fire Golem
Water Golem
Wind Golem
Ice Golem
Earth Golem
Energy Golem
Light Golem
Darkness Golem
EFFECT
Golem pets and guests deal 110% damage. (Not factored into Attack #2.)
Receive Armour Lean x0.8.
All normal player attacks, weapon specials, and spells take a penalty. This has already been factored into the above numbers:
- Melee/Ranged Weapon Specials and normal Player attacks from all weapons including 100% proc weapons deal 76% damage.
- Magic Weapon Specials and normal Player attacks from all weapons including 100% proc weapons deal 68% damage.
- Spells deal 88% damage.
*Summon an elemental golem to do your bidding!
DESCRIPTION
This mystical garb may appear weak, but it allows you to summon a golem of any element! Any golem pets and guests will also be empowered by your presence!
[img]http://media.artix.com/encyc/AQ/AQPedia2/Armours/GolemSummoner.gif[/img]
Numbers thanks to In Media Res and BlackAces. Basic Info, Image, and Description thanks to Koree. Summon Wheel Image and pop up thanks to Bu Kek Siansu. Additional thanks to In Media Res. Correction thanks to DarkDevil
Analysis
All player Attacks - Weapons (including 100% Proc weapons like bows), Weapon Specials, and Spells take a 24% damage penalty due to being able to summon any elemental golem.
Spells' penalty is further halved so they have a 12% damage penalty.
Magic type attacks' penalty is further multiplied by *4/3 so they have a 32% penalty.
Weapon Specials receive the penalty of the weapon. For example, the Magic special of a Melee weapon will get 24% penalty while the Melee Weapon special of a Magic weapon will get 32% penalty.
All Attacks start out with the below Stats:
Level 50 70 90 110 130 150
PLvl 54 73 93 113 133 153
BR% 210 255 303 351 399 447
Stat% 365 465 571 677 782 888
+BTH 6 9 11 14 16 19
Attack #1: Does 90% damage. With two equally powerful attacks, each hit deals 50% damage. It received a further damage penalty of 76% for Melee/Ranged or 68% for Magic.
Mastercraft Bonus #1: Trigger without additional damage penalty.
Mastercraft Bonus #2: Built-in guest-summoning skill.
All this has ALREADY been calculated into the numbers above.
Updates
June 7, 2013: Armor was released.