New Side-Arm Core: Deadly Aim (Full Version)

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GearzHeadz -> New Side-Arm Core: Deadly Aim (12/8/2013 0:41:42)

There should be more variety for the active core slot for side-arms. I say that deadly aim should be brought back as a buyable core. The core would cost 10 energy and deal 110% damage, and be able to be used once per battle.. Yes, no, maybe so? Why or why not?




edwardvulture -> RE: New Side-Arm Core: Deadly Aim (12/8/2013 2:46:43)

Perosnally, I'd want it to be passive. It could add 1 damage to side arm use much like how the omega weapons give +1 to yeti attacks.




GearzHeadz -> RE: New Side-Arm Core: Deadly Aim (12/8/2013 12:20:50)

But there are already so many passive cores for side-arms. Plus when do you ever shoot your gun 10 times in a game? Besides bosses maybe. Would you rather do and additional +3 maybe at most in a game or 10% boost, which would increase with your str as well. At the least, it would give you an additional 4 damage. And if you'd look, they don't have any passives that give damage boosts (besides the yeti core, but it doesn't even boost the item itself) The only thing comparable to it would be meteor strikes and other strike cores.




EpicIsEpic -> RE: New Side-Arm Core: Deadly Aim (12/9/2013 15:28:30)

This has been sugested many times before. The way i sugested it was make ALL previous passives into armor cores just the effect gets divided by 5.
So i support!




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