VanitySixx -> Wars need a true purpose (12/23/2013 22:14:12)
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So I suggest instead of going along with these wars where MOST players barely even know what it's about with no actual compensations for becoming the winners, we actually reward the winning side with something small. Here's a list of things that could be good rewards for fighting hard and winning the war. 1. A bike. Nothing too fancy, nothing to trashy. Just a nice one, you know? 2. Free 30 charges of a brand new cores, active and passive. 3. A victory sword. Maybe like an Exile based sword stabbing through the legion symbol if Exile wins, and vice versa if Legion wins. 4. A victory armor. Out of all of the suggestions listed so far, I believe this one is not as good of an idea as the other ones. But it's a suggestion nonetheless. 5. Give the winning side a %20 chance to win 150 to 500 extra credits per battle for one week. 6. A free 2x EXP boost for 2 days 7. Every win is x2 influence for the winning side for a week. Could be more but yeah, tell me if you think any of these would be nice rewards (NOTE: If something like this is implemented, it should not be at the end of this war. This should be saved for wars in the future).
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