Item Stat Progressions (Full Version)

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NDB -> Item Stat Progressions (12/26/2013 20:56:42)

Now that all stats have been multiplied by 10, it makes perfect sense to have items to progress in stats every level, instead of every few. For example, right your primary weapon might get 10 more damage after 2 levels. Now with the new x10 stat system, 5 more damage for each of those levels is possible. It would balance things out so that your not getting only a few stats one level and then a whole bunch the next.




edwardvulture -> RE: Item Stat Progressions (12/26/2013 20:58:24)

I think you mean 5.




NDB -> RE: Item Stat Progressions (12/26/2013 21:22:14)

Yeah, changed it.




Remorse -> RE: Item Stat Progressions (12/27/2013 4:21:25)

Agreed,

So long as the aggregate amounts are the same over all.




AQWorldsFarmer -> RE: Item Stat Progressions (12/27/2013 13:28:32)

Increasing weapon damage every level? (if i read it right)

I see even more strength abuse in the near future. If you do this, they also need to increase the dex/tech scaling




NDB -> RE: Item Stat Progressions (12/27/2013 18:23:01)

^It won't actually be adding any more damage to weapons than they are now. It's just making the progression smoother. Now, how would that lead to strength abuse?




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