Darkforce832 -> Energy Parasite (12/27/2013 18:50:27)
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Energy Parasite seems to be quite useless. It's max hit is 50 damage, no matter what strength the player has. (excluding criticals, rage or SUPREME low def/res opponent.) The energy gain is maxed at 33 per turn for 3 turns, making it near to useless considering the lowest energy drain a skill can have is 100. The energy steal is maxed at 22 per turn for 3 turns, letting opponents easily use up there energy as if a energy drain isn't even on them. This info is based off having maxed Energy Parasite. The reason I mention this is due to most BloodMages not even having this skill level 1. Energy Parasite should do up to half the users strength output as damage on the opponent, while also gaining/stealing more energy then the current formula goes as. . Currently users can only gain 99 energy, and drain 66 off the opponent (If there is enough energy on the opponent in a time span of 3 rounds.) while doing 50 damage.
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