The Hidden Legend -> RE: Battery Pickup (1/4/2014 20:45:17)
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I think the problem is how much energy control they have. They can battery backup, assimilate, and use a core. I remember first seeing them after the passive to active update, and knowing they would be op. If the devs took out assimilate and replaced it with some type of skill, a non energy regenerating skill ofc, then I think that would balance then a bit more. Or, if they do something with battery backup like what is suggested here. I think that that is a great idea and would perfectly balance their energy regain, and would also take the least amount of work to do. I read what EpicIsEpic said though, and I think that would be a pretty big problem with this change. Would a possible solution be giving them back less energy with the first two turns, and more with the final turn. Therefore, they get back 100, 100, and 180, or they get back 60, 120, 180. Something like that. Gl heal looping with a lvl 1 heal lol. I support this, but only if something is done about that.
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