Moar Content (Full Version)

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GearzHeadz -> Moar Content (12/30/2013 2:44:06)

While we are getting many updates lately, many of them have been involving balance, rather then content. The content we have received is either promo or non story. (But it is still awesome and we greatly appreciate it ED staff!) Would you like more content? Story or not story? Would you like some art revamps? Anything content wise that you would want, share it here and discuss!

I for one would love to get back to the story at the Dread Plains, as this whole "Project Resurrection" is very captivating to me. Also the Dread Plains NPCs that we were shown several months ago.




EpicIsEpic -> RE: Moar Content (12/30/2013 2:50:22)

I'd like it to be non-story but still would like to have an npc.
I don't really care about art revamps but the new skill images are very nicely done.

I'd definitely like more content as long as it doesn't HURT the game.




Remorse -> RE: Moar Content (12/30/2013 2:56:06)

I would like to see rather then balance between classes changes, a whole new game mechanic change to improve balance.


Something like bringing in a new parameter for costing skills such as stamina: http://forums2.battleon.com/f/tm.asp?m=21537904




Mother1 -> RE: Moar Content (12/30/2013 3:03:04)

I personally would like to see more balance updates as well. However I would like to see some actual decent balance updates that doesn't just change the flavor of the week build while making more build options worthless.

Hopefully they can do this without over complicating the game.

As for content I would perfer more storyline content such a more missions, and cheevos, rather than new weapons with cores and bots that seem to favor the flavor of the week builds more than others.




PyroxideED -> RE: Moar Content (12/30/2013 3:08:46)

Completely agree with Mother1, more balance, more storyline content.

And yeah the updates do just change the flavor of the week build.




Predator9657 -> RE: Moar Content (12/30/2013 16:13:50)

Dev's have done a lot of balance recently; I'd like to see some new content (expansions to the storyline) soon - especially bosses which drop cheevo's ^^




Pemberton -> RE: Moar Content (12/31/2013 0:29:19)

They have done a lot of "balance" updates that made the game more imbalanced.




Stabilis -> RE: Moar Content (12/31/2013 10:38:01)

If they do another "main questline" update, I strongly recommend adding another cutscene with a balance of action to plot since a weak point of these kinds of flash games (although less so with EpicDuel) is spamming you with text just to get a point across.

As much as I would like to see some art revamps, we have such a large collection of items that you can forget about the ones that you do not like.

As for balance, I would prefer that the use of battle tracker is used to correlate the use of actions with losses, rather than spotlighting what is overrused and then badgering it.




Scyze -> RE: Moar Content (12/31/2013 11:31:22)

If you want cutscenes, it's not going to happen a lot. Flash is very easy to animate in and it won't require hours of work because this is EpicDuel, I'm sure you don't have to do frame-by-frame animation all the time. [:D]




GearzHeadz -> RE: Moar Content (12/31/2013 16:17:01)

One thing that I don't like with the art that they've been putting in lately is the pulsing. What is up with all the pulsating weapons? I don't like it, it just makes the art harder to see, and it lags the game out.




ambien -> RE: Moar Content (12/31/2013 18:31:47)

would like to see bot damg that is crazy right now cut down to 1/4 damg / 500 pts of bot damg is insane. it is sad l can see 150==175 max damg.

ask a lot of players it is sick the damg be nice if they could fix that .

always the syfy[>:]




GearzHeadz -> RE: Moar Content (1/1/2014 14:32:11)

Also an art revamp for the plasma cannon would be cool.

Also the size of weapons. So big. Can we scale it down a bit? The items are getting to be the size of the characters.




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