toopygoo -> Potential solution for quitting partners? [2v2] (1/1/2014 16:42:01)
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sorry, the title may mislead a little... but thats why this sint in balance. What i propose is that, when youre in a 2v2 battle, and your partner quits or exits the battle before it is over, you can gain 1.5 times the credits OR exp... depending on which one you want more. i dont think it would unbalance the levelling system a whole lot, as levelling has been made easier overall, thus the potential to gain (at most) 10 EXP more per loss, when your partner quits, should not have a significant impact. However, i think people would feel satisfied choosing a prize for enduring when their partner didnt. any thoughts on this?
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