Ranloth -> Scaled no-drop weapons (1/4/2014 11:55:55)
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After having a look at Silver Sky Magician's thread the other day, and numerous complaints from players about players being underequipped when joining 2v2, I've had an idea - which is almost the same as AQ's no-drops system - which involves a Basic Set of weapons, given out to everyone (+ sellable) for free. Every player would start with full Set of items - Primary, Gun, Aux, and Armor.* How this would work is, these items upgrade automatically, based on your level. You never pay for the upgrade, but they scale, depending on your level. There will be a penalty for it, equal to, from -3 to -5 levels. In other words, if you're a Level 30 player, your no-drop set will have Power Level (PLvl) of 25-27 (depends on the penalty given). The point of it, is to stop players from being underequipped. Yes, you shouldn't give out your password, but it shouldn't cripple other players either - at least not to such extent. Furthermore, different players make different decisions, and sell one item for another. The penalty is in place to prevent rendering other weapons useless. Having a full set of items + close to your level, is better than having nothing and crippling everyone else. Of course, if you have enough Credits, you could upgrade these items to your level, but they wouldn't scale no more unless the PLvl difference is bigger than the penalty - i.e. assuming penalty is -5 PLvls & Level 30 player upgraded his weapons to PLvl 25 with Credits, and then levels up to Level 31, his no-drop weapons WILL upgrade for free. Of course, the upgrade wouldn't be cheap either! If you really wanted to upgrade your no-drop weapons, you'd have to pay from Level 1 up to your level - to prevent abuse, and paying only 3 or 5 levels worth of upgrades; rendering buying new weapons useless. (thanks to axell5) You could always sell these items, and get them back from Junker - free of charge! The only exception is Basic Armor, which is unsellable under the current system - so it'd remain this way. In addition, every player could be forced to have all items equipped, before joining PvP - just like you need Primary right now! Lastly, these items would NOT count towards your inventory slots - especially if you were forced to have each item equipped to join PvP. Not everyone have enough slots to be forced to keep their no-drop weapons, and they shouldn't be penalized for it - especially when it costs Varium to expand your slots! Tl;dr: Full set of weapons for every single player. Scales to your level + penalty for scaling. Upgrades automatically, for free. Prevents players from starting matches underequipped, regardless of their circumstances. Partially deals with 2v2 imbalance, caused by players not having any items (or trolling). * Primary would be Physical for Mercs/TLMs, as well as BHs/CHs. For BMs/TMs, it'd be Energy. Gun would be the opposite of your Primary weapon. Auxillary would be Physical for everyone.
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