Teserve -> RE: New Merc skills (1/5/2014 11:52:50)
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No context whatsoever? quote:
Taunt Taunt the opponent to attack you while raising all of your defenses/deflection/block by x percent for 1 turn So make a rare core better and put it into a class. Not supported. quote:
Consecutive shot Once activated, each normal strike you land gets it's damaged increased by x,x and x over the course of x turns Actually sounds good. Maybe a name change to Consecutive strikes Depending on what it would replace, I would support it. quote:
Explosive Mastery Arm your opponent with explosives that causes damage over time for x turns I say yes to more DoTs (the only DoT I can think of is poison). Maybe change the name to Pyrotechnics mastery, or something to do with fire. Same thing as Consecutive shot (strike?), depends on what it replaces. quote:
Adrenaline Sacrifice your rage for additional health or mana Not supported, Adrenaline is great as it is. quote:
Expel Removes any debuff from you or your partner No need for assault bot, yay! Not supported, even disregarding the bot it's over-powered. quote:
Feild Medic Heal yourself based on the damage from the previous attack. I don't get this. Damage taken, or damage dealt. Not supported, the current heal is good as it is. And it would support offensive builds, even more reason to not support it.
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