Koree -> Infernal Djinn (1/6/2014 11:38:06)
|
[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image] Infernal Djinn «Mastercraft pet. Seeks between Fire and Darkness damage. Switches between a stronger and a weaker attack based on its own MP.» Location: Golden Giftboxes - UltraRare shop Element: Fire Type G
Level 10 30 50 70 90 110 130 150
PowLvl 10 MC 30 MC 50 MC 70 MC 90 MC 110 MC 130 MC 153 MC
Price 20 58 370 2879 23109 186206 1501144 12102583
Sell 10 29 185 1439 11554 93103 750572 6051291 ATTACK #1 Hits: 2 Type: Magic Element: «Seeks between Fire and Darkness»Damage 3-11 6-18 9-28 13-40 18-54 23-70 29-88 36-107
Stat% 169 253 342 436 535 634 744 832
BTH 4 9 13 18 23 28 33 38
Rate: «See AI» ATTACK #2 Hits: 2 Type: Magic Element: «Seeks between Fire and Darkness» Damage 1-4 2-7 3-11 5-15 7-20 9-26 11-33 14-40
Stat% 63.4 94.9 128.3 163.5 200.6 237.8 279 312
BTH 4 9 13 18 23 28 33 38
Rate: «See AI» AI The pet has a built-in MP counter, with a maximum of 10 MP. Every turn, it regenerates 1 MP and if it has at least 5 MP, it will use Attack #1. If it does not have 5 MP, it will then use Attack #2. When you log in and first equip the pet, it starts out with 10 MP. The pet's MP will carry on between battles.Example Turn 1: The pet starts out with 10 MP. Since its MP is full, it can't regenerate MP. Since it has 5 MP or more, it uses that much and selects Attack #1. Turn 2: The pet has 5 MP. It regenerates 1 MP, and uses 5 MP on Attack #1 again. Turn 3: The pet has 1 MP. It regenerates 1 MP, but doesn't have 5 MP, so it selects Attack #2. Turn 4: The pet has 2 MP. It regenerates 1 MP, but doesn't have 5 MP, so it selects Attack #2. Turn 5: The pet has 3 MP. It regenerates 1 MP, but doesn't have 5 MP, so it selects Attack #2. Turn 6: The pet has 4 MP. It regenerates 1 MP, allowing it to use 5 MP on Attack #1 and leaving the pet at 0 MP. Turns 7-10: The pet regenerates MP and uses Attack #2. Turn 11: The pet has enough MP to use Attack #1, but drops to 0 MP again. The pattern on turns 7-11 will then continue indefinitely, until you log out and back in, resetting the counter to 10 MP. DESCRIPTION A powerful demon that has gained the ability to attune to either Darkness or Fire elemental planes. It will strike with powerful spells at first, but still has powerful backup attacks once it has exhausted its mana! [image]http://media.artix.com/encyc/AQ/AQPedia2/Pets/InfernalDjinn2.gif[/image] Image and basic stats thanks to Dragoon23. Numbers thanks to Ash. Update thanks to Kamui (via Dragoon23). Correction thanks to Lupul Lunatic. Analysis Starts out as a standard pet: G
Level 10 30 50 70 90 110 130 150
PowLvl 10 MC 30 MC 50 MC 70 MC 90 MC 110 MC 130 MC 153 MC
Damage 3-11 6-18 9-28 13-40 18-54 23-70 29-88 36-107
Stat% 169 253 342 436 535 634 733 832
BTH 4 9 13 18 23 28 33 38 Attack #1 does 200% damage and Attack #2 does 75% damage. Both attacks have their damage split evenly over two hits. After the pet's initial MP supply has been spent, it's attacks will form a pattern where it uses Attack #2 four times and Attack #1 once, and so it will deal (75%*4 + 200%*1)/5 = 100% damage on average. The pet's Mastercraft bonus is spent on the ability to seek between Fire and Darkness. Updates August 22, 2013: The pet was released. August 25, 2013: The pet was tweaked so that the MP counter no longer resets between battles. September 19, 2013: The pet became rare.
|
|
|
|