Xendran -> RE: Just a thought to the difficulty of build-making (1/21/2014 23:18:46)
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I've given up hope for this community. Rather than attempting to fix the game, I'm going to start spreading extremely broken build mechanics to everybody just to make the problem so big that it has to be hard nerfed, just like i did with HLTM in beta. First tip: Get +100 base energy as a tech mage. It makes an extremely large difference when it comes to heal looping. Second tip: Regaining energy will usually trick your opponent into re-stealing it even if you do not have enough to do anything meaningful or your skills are still on cooldown. This means you will take 85% or 0% damage most of the time, making you able to heal loop longer. Third tip: Keep your primary damage at around 480 low end, drop your strength as your level increases and dump the gained points into health. This is the most reliable defence against crits and rage, and allows you to critical heal with more HP remaining and outlast hatchling rush. Fourth tip: keep your defences in the 270-280 low end, with Piston Punch set to mostly energy regain but with 90ish steal. Anybody without the +100 energy will be hurt by the -90 from piston punch, w hile you keep a high energy pool even after being hit with a drainer. Fifth tip: Technology doesn't matter. Drop it as low as you can while having high field medic and make up for it with armor. Dump points into dex to keep your defence on par with resistance and maintaining block chance and accuracy Sixth tip: Cores selection Primary: Strength Boost, Hatchling Rush Sidearm: Dexterity Boost, Azrael's Will (energy shot if AW unavailable) Armour: Critical Heal, Piston Punch Auxiliary: Support Boost, Anything Copy away. At level 36 this will take out level 38 and 39 players, and occasionally 40's. Well built 40's. If you find a 40 with a bad build, you will win. With the way the community attacks the developers any time they make a change that is positive for the balance, i can no longer place the blame for the horrendous balance of this game entirely on the developers. No developer wants to deal with constant hate for making the game better. The complaints about stat multiplication are a perfect example. This is exactly why even the good suggestions on these forums get ignored, because they're drowned out with community hatred that pushes the developers away from the players.
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