Ranloth -> RE: Minor modification to stun skills (1/21/2014 3:06:59)
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That damage penalty is pathetic, when you get a free turn - no damage, and your blockable attacks will always land because your opponent cannot block whilst stunned. You get guaranteed damage next turn AND don't take in any damage. Instead, being stunned shouldn't make it impossible for you to block. AQ has that on its paralyze effect, and players have suggested for monsters to never be able to block whilst stunned/paralyzed/etc., but the Staff has vetoed the idea, so they can always block unless your Bonus to Hit (BtH) is that high, you'll hit 100% of the time. Maul... I've suggested making it blockable, but few people disliked it. Keeping its scaled % chance to stun, no defense ignore anymore and 85% damage to compensate. It's like weaker Static Charge which is also unblockable, but that one cannot be raged nor critted.
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