Level Balance Idea (Full Version)

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ED Divine Darkness -> Level Balance Idea (1/21/2014 18:40:55)

I got this idea from LoL:

levels won't give extra stat points or level points, but they will give points for a separate ability page:

this could include:

offensive:

Burning Fury Bloodied wound Vengeful Hate

Every hit gives you When you crit,you ignore When you get critted on,
1.5% extra rage per 4% more defenses(/3) Your next attack deals
point in this (/5) 2 extra damage (/3)


Dark Intention Shadowed Mind Insult to Injury

When you start the When you attack an When an opponent
Battle, you have an opponent, they have Deals an attack that
extra 5% to crit/stun a 2% less chance to defl- Leaves you below 50% hp,
the opponent(/1) ect you. (/3) Requires Your next attack deals 5% more damage. (/1)
Requires a point in 2 points in bloodied wound. Requires a point in bloodied wound and vengeful hate.
bloodied wound and
burning fury.


Cutthroats shadow

Rage deals 5% extra damage, each attach has a 5% base lifesteal,
you have a 5% extra chance to start, at the cost of taking 7% more damage. (/1)
Requires 9 points in the offensive tree.



There would be 3 trees: defenses, offenses, and utility( extra damage in a 2v2 and things like that). These could make level balance a bit better, and could help strategies. i will make the other trees a bit later, tell me what you think!




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