Stats to Skill Points and Vice Versa (Full Version)

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s0u1ja b0y -> Stats to Skill Points and Vice Versa (2/5/2014 16:03:55)

I suggest being able to change stats( str Dex tech sup) into skill points. For every 4 stats 1 skill point and vice versa. In the best case scenario, builds become like snowflakes( no 2 exactly the same) and in the worst things stay mostly the same. Maybe put a lvl 20 or 25 lvl minimum so low lvks don't get confused




NDB -> RE: Stats to Skill Points and Vice Versa (2/5/2014 21:08:44)

I support the stats to skills part because there are no longer passive skills, but vice versa is plain OP.




Exploding Penguin -> RE: Stats to Skill Points and Vice Versa (2/5/2014 21:30:26)

I would support this more if energy skills weren't so emphasized to the point where if you have any extra skill points just dump 'em in energy-drain skills. Before passive-to-active I'd actually seen people who used builds where they had too many skill points.

This would be best on BM right now because there's little point investing in energy parasite since often it's exploited by the enemy to feed energy to themselves.




DarkDevil -> RE: Stats to Skill Points and Vice Versa (2/6/2014 2:54:28)

well , vice versa is very douptfull , a player with 400 stat points won't need skills.

this opens up a lot of bad gates that are unpredictable.




s0u1ja b0y -> RE: Stats to Skill Points and Vice Versa (2/6/2014 15:41:55)

Well,since it would start from lvl 20 or 25, you can limit exchange of to like 5 so at most 20 extra stat points




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