RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (Full Version)

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LigerBeard -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 7:51:21)

Why hasn't anybody been talking about Gravelyn in OS. I mean, she's most likely to appear since she's a favorite in AQW. Plus, she has a card in-game, so why not?!?




The Jop -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 7:59:44)

What's there to talk about? It doesn't make any sense story-wise.




Blackshock -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 8:09:27)

That and I'm honestly not fond of having ANOTHER shadow character in game. I hope we either get more sneevils or gorillaphants or something




Megadragonknight -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 8:14:50)

Story-wise, it doesn't make any sense for Gravelyn to appear in OS. Character-wise, she most likely will appear in OS as playable character according to your point. We will find out once Nulgath officially announce for our favourite AQW character and monster appear in OS. So we can only just speculate which AQW character and monster that are our favourite and possibly will be release in OS as playable character.

Rev level 19. Still not a single Moose encountered even with the combined of numerous refresh farming and level and gold farming! What kind of a character is this that is so super beyond elusive!? My Shadow Nulgath couldn't encountered him with countless refresh farming, switch to Earth Elemental for level farming form level 12-20 with combination of countless refresh farming and level and gold farming, once reach level 20, switch to Rev for the same reason as Earth Elemental, still not a single Moose appeared. Wow! This is just seriously wow!




Gorillo Titan -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 9:45:30)

Favorite AQW characters really means anything in AQW could come over even stuff people don't like such as this http://aqwwiki.wikidot.com/angry-zombie




necro rouge -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 10:44:06)

I am really hoping for a gravelyn evolution line now. It would be amazing if she had 2 legendary forms. One as shadowfall empress(shadow) and one as champion of light with angel wings(light).




Gorillo Titan -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 10:59:23)

Anyone else not having there DOT symbols show up on the enemy when they get frozen the next turn?




MentalDaemon -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 12:58:05)

@Gorillo Titan That Angry Zombie could be a rank up of the normal OS Zombie. http://oversoulgame.wikidot.com/zombie




Gorillo Titan -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 13:01:36)

I no that would be :( a sad farmer zombie. Zombie needs something cooler.

Also during my entire time hunting moose I didn't see a single cosomo.

How about it turning into this? http://aqwwiki.wikidot.com/zombie-knight




MentalDaemon -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 13:31:39)

@Gorillo Titan That could be a master form of Zombie with Angry Zombie being the veteran. Or Zombie Knight could be a shadow alternative rank up of Pactonal Knight.

I was really hoping for Slime to be Water. Slimes do kinda look like water.




Gorillo Titan -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 13:35:50)

Could be duel elemental right? Shadow and water.

They could keep the name angry Zombie but give it a less of a farmer look it would be cool.




Skurge -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 13:37:16)

Shadow characters having heals sounds a bit OP, doesn't it?




MentalDaemon -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 13:44:18)

@Skurge Well it could be a water without any heals.




Gorillo Titan -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 13:49:09)

Revturkey isn't OP and its deck screams OP but it isn't.




necro rouge -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 14:01:22)

@gorillo
Revonthurkey is water with a few shadow cards that are neutral rather than true shadow(only sacrifice which has no shadow cost)(it also has neutralize, so it does to a certain degree work as a triple element character) and not a shadow character with heals.





Gorillo Titan -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 14:07:06)

It was the closest thing I could of think of to describe a water slash shadow character since surge said it would be to OP.




necro rouge -> RE: =OS= Design Notes: 7th February, 2014 - Next Week: Slimey and Wormy Things! (2/9/2014 14:16:16)

@gorillo
I think what skurge envisioned is xmas elf shadow version of xmas elf which turned out to be the best character in the game by far. The combination of the energy efficiency of water heals without the usual limitation on fresh start + 2x efficiency dots are way too strong for anything.




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