Exploding Penguin -> RE: New Skills part 1 (2/9/2014 19:27:04)
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New skills would be nice. But BH doesn't need something like fury strike cause that'll really overpower it. It has a lifesteal skill, a debuff, and if it has fury strike it'll have a skill that does increased static damage (given cheap shot doesn't do it or at least not in noticeable amounts). The only other class that can manage a debuff and static damage increase is TM, and the static damage increase skill is bludgeon, which is physical and doesn't work with the debuff. Also, TM manages it because they have only field medic in terms of healing, whereas most other classes have some sort of defensive buff, intimidate/healing skill, and field medic. Merc doesn't need penetration because hybrid armor already provides amazing coverage. Ring of fire isn't really favored by the general population because it increases raw luck factors. Stagger would almost entirely be pointless, especially since focus has a weak influence on bot damage now compared to before. Frenzy would break TM because TM is built right now as a class with multiple different offensive options but very weak defensive options compared to other classes. The problem with classes right now is that they don't have any outshining attributes compared to other classes. They're all just classes with different skills. Before, when most people thought ED was more fun, classes had more unique attributes that let them outshine in some particular category. BM dominated the endgame after most peoples's energy were depleted. TLM was an amazing class at neutralizing opponents because atom smash was very spammable, and TLM had the tankiness to support multiple turns placed into usage of atom smash. TM could manage caster classes very easily with sheer power in a single turn. Merc dominated 2v2 for a point in time because they had tankiness to support the more intense damage focus on a single player in 2v2 while having multiple different ways of offense that could work in many different situations with different allies to win the fight. Basically, what I'm saying is that classes don't have these outshining attributes, and the skills that you suggest to add will just make all classes even more plain and similar to each other in the fact that they're classes that do the same things with the same grade of performance, but with different skills. Also, typically people don't ask for fame on the forums. It might also help if you put in your ED character name in your profile so people can more easily access your character page to fame you. That'll definitely get more people to fame you. I actually get a decent amount of fame myself without even asking just because people click on my profile thingy and instantly get redirected to my character page.
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