NDB -> RE: Cyber Hunters buff needed (2/23/2014 21:51:03)
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Here's what Cyber Hunters look like to me: Their Focus builds are just an inefficient version of a focus Tech Mage. The strategy is the same, except the lack Assimilation and Battery. In their place they have Static Charge, which is very unreliable, especially for a build without much strength--Assimilation returns more energy in some cases. Also, Technician is more effective than Plasma Armor in my opinion because it buffs up robot, and costs like half the energy. Cyber Hunters also lack Assimilation, so in order to drain energy they have to use EMP grenade, which, despite being the most powerful drainer in the game, costs a surprising amount of energy, therefore making it almost impossible to loop. Cyber Hunters focus builds pretty much do not benefit in any way for being Cyber Hunters compared to Tech Mages, unless your being really generous. Cyber Hunter Strength Builds using swords are also just a really clunky version of practically any other strength build because they have no skills to use besides Malfunction, which is pathetic without any investment in support. Static is quite good, but, again, they don't really have any major skills to even use that energy on, so its kind of stupid in my opinion. The only thing Cyber Hunters have of their own are Poison and/or Massacre builds which is pretty much just a glass cannon build. I'm not sure what the exact win rates of these builds are, but from the looks of it (correct me if I'm wrong), it can't be that high. They can win against people they shouldn't and they can lose to a lot of people they shouldn't. That's how glass cannons work. Basically any other build is just hopeless, like caster and whatnot. To sum it up, they are definitely not the worst class out there, I think, but they are lacking in some ways. Their skill aren't bad; their just not good enough.
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