Tech Mage isn't strong enough (Full Version)

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My Name is Jake -> Tech Mage isn't strong enough (2/28/2014 17:26:56)

Tech mage needs a good buff, here is what I suggest

Field Medic buff for Tech mages only:
in 2v2 field medic will heal both you and your partner
+500 defense and resistance for 3 turns to reduce the damage you take so you don't need to use field medic often
cool down reduced to 1 turn

Defense Matrix buff:
increases dexterity as well as defense
heals 500 HP

Plasma Bolt buff:
if your opponent has lower defense than resistance plasma bolt will use physical damage instead of energy
half energy cost
plasma bolt steals energy

Technician buff:
tech boost lasts 8 turns instead of 4
when you attack with a sidearm, auxiliary or robot you deal an extra 300 damage while you have technician on

Malfunction buff:
no cooldown
reduces all of the opponents stats not just technology
reduces all stats by 5 for every level of malfunction for the rest of the fight

Battery Backup buff:
no cooldown
recharges hp as well as energy

Bludgeon buff:
half its energy cost
unblockable
opponent takes 50 DoT every turn for the rest of the fight when bludgeoned. 50 DoT stacks every time you use bludgeon.
no cooldown
ignores 100% of defense

Assimilation buff:
double the amount of energy it drains
no cooldown
unblockable
200% damage
regain hp equal to the damage done

I think Tech mages energy should not be able to be drained or stolen. Anyone who tries to steal or drain a TMs energy take damage equal to the amount of energy they tried to steal.




Ranloth -> RE: Tech Mage isn't strong enough (2/28/2014 17:33:33)

Troll suggestions aren't funny. Then you wonder why balance isn't good - because people treat it as a joke, so the result may as well as be one, just like people want it.




kosmo -> RE: Tech Mage isn't strong enough (2/28/2014 17:37:49)

onestly it is funny :)




Drianx -> RE: Tech Mage isn't strong enough (2/28/2014 17:43:35)

200% dmg for Assimilation would make Bludgeon useless.[:D]




My Name is Jake -> RE: Tech Mage isn't strong enough (2/28/2014 17:48:55)

@Drianx You're right. I have added ignores 100% of defense to bludgeon. This skill is perfect for killing tanks.




Mother1 -> RE: Tech Mage isn't strong enough (2/28/2014 18:21:19)

While I know this is a troll thread wouldn't making bludgeon work like that also give blood mage an overpowered move as well?




kaiseryeux21 -> RE: Tech Mage isn't strong enough (2/28/2014 20:22:26)

I still can't understand why TM needs to have 2 ways in regaining Mana.




My Name is Jake -> RE: Tech Mage isn't strong enough (2/28/2014 20:37:36)

Update to first post:

quote:

I think Tech mages energy should not be able to be drained or stolen. Anyone who tries to steal or drain a TMs energy will take damage equal to the amount of energy they tried to steal.


What do you guys think about this?




s0u1ja b0y -> RE: Tech Mage isn't strong enough (2/28/2014 21:18:09)

I thought this was legit and still do. Tech mates are so underpowered right now and really do need a buff.




My Name is Jake -> RE: Tech Mage isn't strong enough (3/1/2014 3:00:27)

Update:
quote:

Field Medic buff for Tech mages only:
in 2v2 field medic will heal both you and your partner
+500 defense and resistance for 3 turns to reduce the damage you take so you don't need to use field medic often
cool down reduced to 1 turn

Defense Matrix buff:
increases dexterity as well as defense
heals 500 HP

Plasma Bolt buff:
if your opponent has lower defense than resistance plasma bolt will use physical damage instead of energy
half energy cost
plasma bolt steals energy

Technician buff:
tech boost lasts 8 turns instead of 4
when you attack with a sidearm, auxiliary or robot you deal an extra 300 damage while you have technician on




kaiseryeux21 -> RE: Tech Mage isn't strong enough (3/1/2014 4:33:15)

this post definitely made me luagh.:-) But clearly, it is sending a message to the devs that hey, ONE CLASS obviously stands superior against 5 others.




lionblades -> RE: Tech Mage isn't strong enough (3/1/2014 13:00:16)

Actually, poison str CH beats TM




muga1234 -> RE: Tech Mage isn't strong enough (3/1/2014 15:29:15)

quote:

Defense Matrix buff:
increases dexterity as well as defense
heals 500 HP

Easy low level heal!
quote:

Battery Backup buff:
no cooldown
recharges hp as well as energy

TM easy SC build.
If any of this is actually put into ED, all class change!




AQisFuN -> RE: Tech Mage isn't strong enough (3/1/2014 19:06:56)

Why are you making the Tech Mages OP?!




s0u1ja b0y -> RE: Tech Mage isn't strong enough (3/1/2014 19:35:39)

Please put these changes into place. Tech mages can't even beat NPCs right now and really due need a buff.[;)]




Noobatron x3000 -> RE: Tech Mage isn't strong enough (3/1/2014 20:56:06)

why bother with all this. to much work just give the mages a button to press that removes all there losses and gives them 10k wins, yeah that's the ticket.




muga1234 -> RE: Tech Mage isn't strong enough (3/2/2014 9:09:16)

Let's make CH poison deal 300 damage per turn for rest of fight, and not curable.




Therril Oreb -> RE: Tech Mage isn't strong enough (3/2/2014 9:15:02)

Since this thread has derailed with trolling and off-topic discussion, I'm locking this now. ~Therril Oreb




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