Str build whit High HP. (generally) (Full Version)

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santonik -> Str build whit High HP. (generally) (3/2/2014 11:04:35)

These is easyest build what i have to play . No need to brain and win all others builds. (mostly) I mean str whit high HP beating others builds too easy now. (Ofcourse there is something anti builds)

---Basic damage (primary weapon) This is too strong now. especially near the final lvl. And this is further exacerbated by the Legendary Ranks (my opinion)

---Str stat is most powerful stat in this moment.

---(broken?) rage give high damagers players big advantage now. 17 support player can doing 2 rage before opponent doing 1 rage whit semi/high support build. Rage piercing enemy defence. Piercing is very effective. Sometimes too much. (my opinion)

---Some Str build whit High HP builds have class advantage too. No requirements some skills. example poison grenade, assimilation, battery , Static grenade and etc. It would be desirable if these should also be bigger weaknesses as well. (my opinion)

--- Str build whit High HP builds. These build have game strongest attacks. (only pure str build have bigger)
Bludgeon. Very cheap to use and very strong % extra damage. this is best price to performance ratio. very easy make to high damage.
Berzerker. very easy make to high damage. Block this and berzerker maker lose. Too big weakness of this attack now, if this block.
Massacre. Super move this kill almoust everything if you can make this 10lvl. This is pros and cons. energy is cons. others is pros.

---100%hit the movements and cores. (meteor strike, Static Charge and etc.)

Str stat + weapon damage + skill (extra % damage) = extreme damage too easy. no matter what is yours opponent defence. It is hurt always. 2 exception is hybrid armor whit high defence and defence buff (matrix etc) but it is rare. RAge still destoy those ultimate tanks pretty easy.
I've seen about 600 damage maker (str + weapon), and pretty high HP too. Players max defences is always much weaker than that 600 damage. Now i think 6 lvl bludgeon (cost only 200 energy). it is give 38% extra damage. 600damage+(38%=228damage)=828 damage it is very high.


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My opinion str needs nerf. Basically nerf littlebit primary and gun. About 20 damage.







edwardvulture -> RE: Str build whit High HP. (generally) (3/2/2014 13:47:10)

The thing with these builds is that they survive for a long time w/ constant damage with no energy cost. If the support build does not crit, then they get screwed on their investment in support. My new agility idea addresses this but it is not catching on for some reason.




Noobatron x3000 -> RE: Str build whit High HP. (generally) (3/2/2014 14:42:59)

Strengh is far to effective now I have to agree , however to tackle it you would have to hit hp at the same time, agility isn't the answer , thing is dex tech strength support hp should all be a roundabouts the same place power wise. And this simply isn't the case.

investing in hp and strength

is far far far more rewarding then investing in dex and tech.

and supports just a joke.

The stat system is broken like many other things in the game then again this is nothing new, the stat system has had holes in it for years now.




Mother1 -> RE: Str build whit High HP. (generally) (3/2/2014 14:59:00)

@ noobatron x3000

at the higher levels yes, but at the lower levels no. I play with my alts at lower levels and I see the majority of players using anything but strength down there. I see far more dex and tech builds at the lower levels than I see anything else in game.

But yeah I have to agree with you on everything else.

Broken game that is still broken.




Noobatron x3000 -> RE: Str build whit High HP. (generally) (3/2/2014 15:26:15)

It wont be fixed though people want a type of build that is massively ahead of everything else. Its the free win disease infecting the masses. Sad they don't want balance. They'd rather live with the free win fallacy with everyone using the same tired build. so no one gets the free win glory.

balance - ability determines battles with luck having a slight impact and there being much more build diversity

what we have now- the same few builds every single painfully boring battle with the only thing influencing who wins being luck and who has the most *opposite of legend* ranks. probably why they introduced them becos people were sick of luck being the only deciding factor in battles whilst they all play rock paper scissors with the same few builds.




CN2025 -> RE: Str build whit High HP. (generally) (3/4/2014 3:37:42)

if haltching was balanced the wont be as much of this ..




dfo99 -> RE: Str build whit High HP. (generally) (3/9/2014 0:33:04)

rarely you will win a high dex techmage with this build (except if you also is techmage)




kosmo -> RE: Str build whit High HP. (generally) (3/9/2014 21:46:17)

there are various reasons why players are forced to theese stats:

.diminishing returns are a bit massed up, they were proportionated at lvl 35, but at lvl 40 they are causing the hp inflation

.while all weps and armor defences got a buff between lvl 35 and 40, bots remained the same, to the point they are now a bit underpowered.

.legendary ranks on primary dmg are way too cheep and can give duble the advange than the others give.

.legendary ranks do not affect skills

. and final but not for importance rage is massed up, basically defences and hp are equal, but investing into defences gives you rage limitations, while investin into hp gives you no limitations.




Noobatron x3000 -> RE: Str build whit High HP. (generally) (3/9/2014 23:01:04)

so a extra 30 primary damage from legend ranks doent effect berserker bludgeon and all other % based skills .

I know the answer just pointing it out.




kosmo -> RE: Str build whit High HP. (generally) (3/9/2014 23:31:13)

if u read more carefully u can understand that we are talking of high str/hp builds being op, so when im talking about skills not improoving, im obiusly refering my self to skills that not scale whit primary dmg

nxt time i will be more specific, knowing that peaple like you may not understand.




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