Support players needs more POWER to kill enemy. (Full Version)

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santonik -> Support players needs more POWER to kill enemy. (3/2/2014 12:22:05)

Support players
What if they can be decreasing opponent change to gain rage. 10stat differents=5% less rage? rough example. A player is 100 support. B player is 20 support.
A and B players support different is 80 stats. 80stat/10=8.
8x5%=40% less rage. This means B players gain 40% less rage than what he/she gain normally.

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Buff damage aux and support based skills. This means more damage to aux and example artillery strike.

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Support can rising that HP gaining. Max 25% more hp gaining at first.

little support-----------medium support-----------high support------------ultimate support (all in to support)
little healing bonus----medium healing bonus----high healing bonus----ultimate healing bonus. (heal bonus rising hand to hand whit support) can be changed if there is something better.
0% start 45 start 1%----------depent sup 2-24%-------25% bonus to healing (can be changed)

Bonus can be start over 45 support stat. Why? because there is many others builds what dosent use support at all. and they have always someting to support. 17 stat at least. I want out those low support players. I give this advantage only those players who using (real) support builds.



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Give more change to make critical. Or increase critical effectinveness. more piercing whit more support.

little support----medium support----high support----ultimate support (all in to support)
little piercing----medium piercing----highpiercing----ultimate piercing. (critical piercing rising hand to hand whit support)

10 support stat give 1% more piercing. piercing bonus start 50 stat. This means 150 support stat gain only 10% more piercing to criticals.

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These are all independent suggestions. part may be rejected. part can be re-edited. part of you can invent.

yours idea? How to buff support. Tell it? and remember comment freely everything. Many eyes see more than 1 eyes.
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