Squire's Sword (Full Version)

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Koree -> Squire's Sword (3/3/2014 6:22:21)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image]
Squire's Sword

«Mastercraft Melee Light sword. Can make the monster Bleed. Can only be used in Squire's Training Armor.»

For a related shield, see Squire's Shield.

Location: Squire's Training Armour: Lv. 1 skill - Knight's Armaments

The weapon's Power Level and stats are based on your Knight class level:
Level	40

KnghtLv	0	1	2	3	4	6	6	7	8	9	10
PowLvl	40	43	46	49	52	55	58	61	64	67	70
Type: Melee
Element: Light
Damage	8-23	8-24	8-25	8-26	9-26	9-27	9-28	9-29	10-29	10-30	10-31
BTH	5	5	6	6	7	7	7	8	8	8	9

SPECIAL
Hits: 2
Type: Melee
Element: Light
BR%	553	586	618	651	684	716	749	782	814	846	878
LS%	364	383.8	403.6	423.4	443.2	463	482.8	502.6	522.4	542.2	562
+BTH	17	18	20	21	22	23	25	26	27	29	30
Rate: 20%

EFFECT
  • At the end of your turn, if you attack with this weapon, there is a 22.45% * ([hits connected] / [hits attempted]) chance of attempting to make the monster Bleed*. The monster can resist with a save at a +0 bonus**:
      Level: PowLvl vs MonsterLevel
      Major: YourSTR vs MonsterEND
      Minor: YourLUK vs MonsterLUK
    **The level of the Bleed is equal to the weapon's Power Level, and Power is 0.25:
      KnghtLv	0	1	2	3	4	6	6	7	8	9	10
      PowLvl	40	43	46	49	52	55	58	61	64	67	70
      
      Bleed	4-23	5-27	5-29	5-31	6-34	6-37	6-39	7-42	7-46	8-49	8-52
      
  • If the monster is already Bleeding, then instead of the above affect, the weapon does 105% damage***.
  • This weapon can only be used with Squire's Training Armor. If you change armors, the weapon will disappear.

    SET BONUS
    If you also have Squire's Training Armor and Squire's Shield equipped, then the Bleed-related effects of this weapon are tripled: the chance of Bleed is increased to 67.35% * ([hits connected] / [hits attempted]), and the weapon does 115% damage against Bleeding monsters††. The actual Bleed damage remains unchanged.

    *Your sharp blade opens a bleeding wound!
    **Your foe's wound was not deep enough to begin bleeding.
    ***Your blade does greater damage to your bleeding foe!
    The full knight's armaments easily open a bleeding wound in your foe!
    ††Your knight's armaments deal incredible damage to your bleeding foe!

    DESCRIPTION
    The sword of a squire! Can only be used with its corresponding armour.

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Weapons/Squires_Sword.gif[/image]

    Basic stats thanks to Heroes of the Scape. Image and numbers thanks to In Media Res.



    Updates

    June 20, 2013: The weapon was released.




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