Skill Power Level is the Power Level of the skills, based on your Skill Level. It is equal to 40 + 3*SkillLevel.
ClassLv 0 1 2 3 4 5 6 7 8 9 10
CPowLvl 40 43 46 49 52 55 58 61 64 67 70
COMBAT DEFENCE
Melee 34 34 35 35 36 36 37 37 38 38 39
Ranged 32 32 33 33 34 34 35 35 36 36 37
Magic 28 28 29 29 30 30 31 31 32 32 33
ELEMENTAL MODIFIER
Fire 89 87 86 85 82 81 81 81 81 80 80
Water 89 87 86 85 82 81 81 81 81 80 80
Ice 89 87 86 85 82 81 81 81 81 80 80
Wind 95 94 94 92 89 87 87 86 86 85 85
Earth 78 77 77 77 76 74 74 73 73 73 73
Energy 89 87 86 85 82 81 81 81 81 80 80
Light 76 74 73 72 72 71 71 67 67 65 63
Dark 100 100 100 98 95 94 94 92 92 90 90
ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
BR% 99 103.05 107.1 111.15 115.2 119.25 123.3 127.35 131.4 135.45 139.5
Stat% 163.8 172.71 181.62 190.53 199.44 208.35 217.26 226.17 235.08 243.99 252.9
+BTH 5 5 5 6 6 6 7 7 8 8 8
EFFECT
You receive Armour Lean x0.9.
DESCRIPTION
A basic set of armour used by those training to become a Knight!
[image]http://media.artix.com/encyc/AQ/AQPedia/Armours/SquireTrainingArmour.gif[/image]
[image]http://i298.photobucket.com/albums/mm261/Eikgaezyl/skills_zps16536f27.png[/image]
[image]http://media.artix.com/encyc/AQ/AQPedia/Armours/SquireSkills.gif[/image]
Level 1 - Knight's Armaments
Calls forth a temporary shield and a weapon for you to wield in battle! Your sword and shield will grow stronger as you gain levels in Knight, but they will vanish if you change armors! Rennd's equipment is especially good at demon-slaying! Click again to unsummon.
Level 2 - Defensive Stance - Guardian
Every knight must know how to defend themselves. Your foes will find it harder to harm you while defending, though your attacks won't be as strong!Your armour's lean is changed from x0.9 to x0.8. Instead of the attack numbers above, the new normal attack uses the following numbers:
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
ClassLv 0 1 2 3 4 5 6 7 8 9 10
CPowLvl 40 43 46 49 52 55 58 61 64 67 70
BR% 88 91.6 95.2 98.8 102.4 106 109.6 113.2 116.8 120.4 124
Stat% 145.6 153.52 161.44 169.36 177.28 185.2 193.12 201.04 208.96 216.88 224.8
+BTH 5 5 5 6 6 6 7 7 8 8 8
This also affects the damage and SP costs of your other skills.
Level 3 - Shield Bash!
With your extensive knowledge of sword and shield combat, you can now use your shield as a weapon! Lower your shield and deliver a powerful bash that deals damage based on how strong your shield is, with a good chance to Daze your enemy!For the purposes of this skill, your shield is turned into a weapon. The power of this "weapon" is based on the Power Level of your equipped shield:
Base = round((0.00375*ShieldPowLvl^2 + 0.5625*ShieldPowLvl + 5.25)/2/(1+0.03*ShieldPowLvl))
Random = round(2*(0.00375*ShieldPowLvl^2 + 0.5625*ShieldPowLvl + 5.25)/2/(1+0.03*ShieldPowLvl) - Base)
BTH = round(ShieldPowLvl/8)
ShPowLv 40 43 46 49 52 55 58 61 64 67 70 75 80
Damage 8-15 8-16 8-16 8-17 9-17 9-18 9-18 9-19 10-19 10-20 10-20 11-21 11-22
BTH 5 5 6 6 7 7 7 8 8 8 9 9 10
You then perform the following attack, using the "weapon" created above:
Hits: 1
Type: Melee
Element: «As Shield if the Shield's database element is not neutral; otherwise Light»
SkilLvl 0 1 2 3 4 5 6 7 8 9 10
SPowLvl 40 43 46 49 52 55 58 61 64 67 70
Armour Lean x0.9
BR% 107.4 111.8 116.1 120.5 124.9 129.3 133.7 138.1 142.5 146.9 151.3
Stat% 177.6 187.3 197 206.6 216.3 225.9 235.6 245.3 254.9 264.6 274.3
+BTH 5 5 5 6 6 6 7 7 8 8 8
Armour Lean x0.8
BR% 72.2 75.1 78.1 81 84 86.9 89.9 92.8 95.8 98.7 101.7
Stat% 119.4 125.9 132.4 138.9 145.4 151.9 158.4 164.9 171.3 177.8 184.3
+BTH 5 5 5 6 6 6 7 7 8 8 8
If the hit connects and does more than 0 damage, then it attempts to Daze the monster for 4 rounds, with [monster resistance to shield element]*40% chance of not acting each round. The monster can resist this with a save at a +0 bonus:
Level: [Skill Power Level] vs MonsterLvl
Major: YourSTR vs MonsterEND
Minor: YourLUK vs MonsterLUK
SkilLvl 0 1 2 3 4 5 6 7 8 9 10
SPowLvl 40 43 46 49 52 55 58 61 64 67 70
Armour Lean x0.9
SPCost 98 103 110 117 124 130 137 144 152 159 167
Armour Lean x0.8
SPCost 87 91 98 104 110 116 122 128 135 141 148
Level 4 - Blade of Retaliation! - Guardian Only
A knight is trained to defend the helpless, and retaliate against evil. Spend a turn to weather your opponent's blows and tire him out, then strike with a vicious counterattack!This turn, you do nothing and all attacks made by the monster automatically connect.
On your next turn, you perform the following attack:
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
SkilLvl 0 1 2 3 4 5 6 7 8 9 10
SPowLvl 40 43 46 49 52 55 58 61 64 67 70
Armour Lean x0.9
BR% 523 544.4 565.8 587.2 608.6 630 651.4 672.7 694.1 715.5 736.9
Stat% 865.3 912.4 959.4 1006.5 1053.6 1100.6 1147.7 1194.8 1241.8 1288.9 1336
+BTH 5 5 5 6 6 6 7 7 8 8 8
Armour Lean x0.8
BR% 470 489.2 508.5 527.7 546.9 566.1 585.4 604.6 623.8 643.1 662.3
Stat% 777.6 820 862.3 904.6 946.9 989.2 1031.5 1073.8 1116.1 1158.4 1200.7
+BTH 5 5 5 6 6 6 7 7 8 8 8
Note that you will automatically perform this attack, without being able to change equipment, select another skill, cast spells or flee from the battle on that turn.SkilLvl 0 1 2 3 4 5 6 7 8 9 10
SPowLvl 40 43 46 49 52 55 58 61 64 67 70
Armour Lean x0.9
SPCost 98 103 110 117 124 130 137 144 152 159 167
Armour Lean x0.8
SPCost 87 91 98 104 110 116 122 128 135 141 148
Level 5 - Brotherhood!
Your greatest strength is the company you keep. Call forth another knight to aid you in battle!Summons Squire as a guest. Use the skill again to dismiss him. Summoning or dismissing him will not cause you to lose your turn.
Basic stats thanks to Heroes of the Scape. Numbers thanks to In Media Res.
Updates
June 20, 2013: The armor was released.