hatchling rush (Full Version)

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DeeChamp -> hatchling rush (3/19/2014 16:19:10)

i dont think the effect itself is OP but the fact that it does 100% damage is pushing it i think a decrease to 85 maybe a happy medium of 90% damage would satisfy both sides




s0u1ja b0y -> RE: hatchling rush (3/20/2014 21:47:24)

The skill is fine the way it is




Teufel Hunden -> RE: hatchling rush (3/20/2014 22:26:12)

@DeeChamp

I actually agree with this suggestion. I also believe 100% is a little bit, 85 or 90 would be much more reasonable.




s0u1ja b0y -> RE: hatchling rush (3/20/2014 22:55:16)

Keep it at 100% and make it affected by support




DeeChamp -> RE: hatchling rush (3/20/2014 23:01:08)

support based damage could work. it would rise the importance of investment in support




s0u1ja b0y -> RE: hatchling rush (3/23/2014 1:45:00)

Yep. Would strengthen support builds and weaken strength at same time. win win




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