hatchling rush
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DeeChamp
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hatchling rush
(3/19/2014 16:19:10)
i dont think the effect itself is OP but the fact that it does 100% damage is pushing it i think a decrease to 85 maybe a happy medium of 90% damage would satisfy both sides
s0u1ja b0y
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RE: hatchling rush
(3/20/2014 21:47:24)
The skill is fine the way it is
Teufel Hunden
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RE: hatchling rush
(3/20/2014 22:26:12)
@DeeChamp
I actually agree with this suggestion. I also believe 100% is a little bit, 85 or 90 would be much more reasonable.
s0u1ja b0y
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RE: hatchling rush
(3/20/2014 22:55:16)
Keep it at 100% and make it affected by support
DeeChamp
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RE: hatchling rush
(3/20/2014 23:01:08)
support based damage could work. it would rise the importance of investment in support
s0u1ja b0y
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RE: hatchling rush
(3/23/2014 1:45:00)
Yep. Would strengthen support builds and weaken strength at same time. win win
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