RE: =OS= Beta Release Thread 145 - Read the first post! (Full Version)

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Lemonus -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 9:00:14)

I'd like to see an elemental guy without a staff or something.




Megadragonknight -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 9:23:53)

Would be nice if there is a character that have control over every elements in OS. Although its would be very hard to do so, the only thing to do that would be Artifact.

Anyway, we have yet to have a robots theme character. Cyber Void is consider one but he is a Cyber theme character. We need Robots.

This robot is amazing. Would be very nice OS have robotic characters.

If I am not wrong, Neofiend of Revontheus is consider a robotic character that come from the future to terminate Dage the evil personally.




Lemonus -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 9:50:54)

Maybe make a card that swaps the guy's decks with different elements? Costs 16 <insert current element> and swaps the elemental dude's deck's element to a different one ;p

Won't happen.




danang5 -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 10:11:45)

because i'm a honorable hero in every game i play,here's my list:

1.light/good warrior(especialy platinum knight from swordhaven of aqw using purufied claymore)
2.samurai(seriously,we have undead samurai but no living samurai?)
3.berseker(new design or from aqw or aq)
4.drakel/draconian(we need those)
5.WINGED HUMAN,ANY WING!!!!!!(like skywrath mage from dota 2,just google it)
6.sneevil(dont ask why)
7.TROLL!!!(both internet and myth version)
8.STICKMAN(once again,dont ask why)
9.cyborg
10.other druid(bear druid,or maybe lion druid)
11.VOID CHARACTER(definetly need one)
12.animal tamer

number's not order




Megadragonknight -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 10:24:48)

Dinosaur and robots can use more support. For robots, it doesn't have to be developed by intelligent human/scientist/professor. They can be robots like Transformer, Optimus Prime, Bumblebee. But I prefer robots from Cardfight Vanguard.




ChaosRipjaw -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 10:26:13)

The Terminator Robots would make good robots.

I actually used to have that transformer up there xD




Megadragonknight -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 10:44:26)

Some of the Raizer series who are actually Battleroid in Cardfight Vanguard of Nova Grappler Clan, the art is really amazing! OS should had something like this but of course, Nulgath's art is unique. I have yet to see him draw any Robot theme character.

In AQW, there are some of these bots monsters.

Barrier Bot, Barrier Sentry, Mithril Man, protosartorium. Those are amazing and I believe Nulgath drew those.




Gorillo Titan -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 11:22:53)

@danang5
We have the templar as a good warrior and a berzerker character also templar and priest are both characters with wings and are humans, volt engineer is a cyborg also we have bunnytheous as a rabbit tamer.

What OS really needs to get more people are item drops makes farming more fun and makes it less likely for people to refresh farm.

Artifact drops and card drops and I always thought having a chance to receive a tiny pet version of a character when you beat it that could help in different situations would be fun.

Also I posted two new pics in the art form one is my personal AQW character I use.




Megadragonknight -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 11:36:59)

@titan
I had seen your personal AQW character in your art forum. Looks like maybe your sets will be release as AQW character in OS.




DarkLore -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 12:14:23)

Characters I want to see? Me! Don't beleieve me? Look my up in the suggestions mortals. I am a creature Nulgath fears! And the only one he fears!




Igneous -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 12:20:57)

well howdy all - My solution to make Over Soul a breakout money maker
Capture the flag on World Maps - multiplayer - from 3 man teams to 25 man teams -
and/or instead of world map an 8 sided Chinese checker style board layout -8 teams - 8 elements - elemental wars .. how cool does that sound
and/or Stratego board layout for capture the flag - 2 teams only
almost any board game layout concept could be adapted....

Life, Monopoly, Chutes and Ladders... LMAO





Lemonus -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 12:21:31)

^Even if that was a joke, they still don't have the staff for it.

I doubt Milton would want to add that Darkey o-o




Igneous -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 12:36:50)

I came to forum - cause their was less than 20 people on all 3 servers--
And to anyone with clout - I spent more on this game than any other AE game
- I have bought everything their was to buy and evolved everything available -
- and there is nothing left for me to spend money on except temporary X-boosts
- which I don't need - I have all 20 perm X-boosts ( $50 alone )
considering that amounts to about $200 - so they game is limited in money generating potential -
- it is a better permanent value than month to month memberships

perhaps they could charge 1 or 2 SGs to join a war - to add a modest bump to earnings

the war game scenario has revitalized Epic Duel and I have finally started to like it again..






Gorillo Titan -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 12:51:12)

I've bought over 1082 sgs in this game about $300+

Bigger updates are what we need and also the coliseum idea I suggested that only has characters only obtainable in it that you have to fight through the ranks to encouner stronger and stronger characters gladiator style.




Megadragonknight -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 12:55:37)

I would also love to suggest Special Training Room where we can choose to fight any of the existing characters including the permanent/seasonal/special offer/shop-only characters such as Founder Champion, Void Champion, Hex Void and many more. Similar to PvE but the only difference is we can choose anyone of them. For the Boss characters, split between normal and boss version.




Gorillo Titan -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 13:31:37)

I suggested that feature when I did my OS house idea.

Just posted two more arts gonna take a break and do some research to find out some more cool looking drops.




Igneous -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 15:02:10)

quote:

^Even if that was a joke, they still don't have the staff for it.

if that was for my idea - no joke - and yes they have no staff
which is why no one plays - which is why there is no staff- ( but it only needs one good Dev )
- but my idea to convert the world maps - as detailed in what would you like to see thread. would be fairly simple to implement-
just need to enable multiple icons on world map with an intercept / bump for to force fight
- and enable a pick up flag and pass flag to team members function
Flag could be a foot ball - or basketball - or soccer ball - enable a pass the ball function...
and they can make a map look like any game board or athletic field easy...
and they could grid it out easy to have organized movement with 8 way direction
so endless gaming possibilities with the basic Oversoul Beta Revolution engine behind it all....




Lemonus -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 15:29:25)

It's the other way around.

No one plays because there's no staff because No staff = No features.




DidYouKnowThat -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 18:45:41)

@Lemonus: I think I know what you're talkin' about when you said elemental dude without a staff.
I suggested some like that already. Did you read my Water Wake idea from last contest, it didn't win, but I'll modified it and turned it into The Usurper in the Character Suggestion Thread idea.
Explore pages 9, 10, 11, or 12 on that thread and you'll find it. I know what you're talking about I think. Go search up Golden Sun, Adepts.

Man that game is awesome, I just can't stress that enough! Maybe if that company
made more Golden Sun games it would be as popular as Zelda or Pokémon . . .. I believe so. . . .but so far there are only 2 games in there. HOWEVER, each of them are composed of SO many awesome things,
and the storyline is amazing, not to mention the music. You should really check it out.




danang5 -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 21:23:29)

@gorillo i mean free one




Gorillo Titan -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/28/2014 23:46:52)

I hate how every time they list games they leave out Oversoul like the latest post on AQW while there servers are down play are other games and they don't say Oversoul.




DidYouKnowThat -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/29/2014 0:24:02)

Maybe we could remind them on FB. LOL.
But then again most of them will probably call it boring. . . . .v.v
Oversoul should really get its basic components in already.

I wonder when Elemental weaknesses, artifacts, and grand storyline will come out. Will they ever?




Jmagician -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/29/2014 0:50:20)

@Gorillo: Well, there is such a thing as internal competition. I remember in the beginning when OS was beginning its advertising stages and everyone was talking about how epic a game it was going to be; people were crazy over OS. I don't think they wanted it to be better than AQW which could explain OS's unfortunate path :s

@DYKT: You already know my opinion on the matter, however only time will truly tell.




Gorillo Titan -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/29/2014 0:53:31)

over 70 people playing while AQW servers are down at 12 am at night...




Igneous -> RE: =OS= Beta Release Thread 145 - Read the first post! (4/29/2014 1:05:20)


same thing - "and yes they have no staff
which is why no one plays ("Cause they have no features" ) - which is why there is no staff-"

true no feature advancements...
I was pointing out the vicious circle that has been established -
you have a good point about the "why"

How to change that - with creative ideas -
- I still like the core of my ideas...
and need one co-operative Developer who likes the "Ideas"




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