Shadow Arts for Both Cyber Hunter And Bounty Hunter (Full Version)

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InFlamed Fury -> Shadow Arts for Both Cyber Hunter And Bounty Hunter (4/25/2014 9:41:38)

Does anyone in the game still use the skill Shadow Arts? From what i have seen absolutely no player in the game uses it as it is pretty much a shield that prevents a small percentage of damage done to the defender. At Max level it is only as good as a debuffed (Through the use of the Azrael Bot's Special and the Auxiliaries Core) defense matrix, energy shield, technician or reflex boost.

Most players would say that they would rather spend half or less than half energy to put up a shield which may or may not end up getting debuffed by the opponent.

Eg. Level 31 Cyber Hunter can use a level 4 Defense Matrix with 42 support which gives a 210 boost to defense OR they could use a level 4 Shadow arts which only prevents 18% of all damage done to him/her which won't really help you prevent that much damage while the defense matrix gives you a dam good way to prevent any decent physical damage being done.

When Shadow Arts was changed to an active it should have increased the block chance by small percentage and lasted 4-5 rounds AND given a % of damage reduced while active. In other words it should combine the two versions of the Shadow Arts skill, both the old version and the new one.

Level 1: 1% increase to blocking chance AND 10% damage reduction
Level 2: 2% increase to blocking chance AND 12% damage reduction
Level 3: 3% increase to blocking chance AND 15% damage reduction
Level 4: 4% increase to blocking chance AND 17% damage reduction
Level 5: 5% increase to blocking chance AND 20% damage reduction
Level 6: 6% increase to blocking chance AND 22% damage reduction
Level 7: 7% increase to blocking chance AND 25% damage reduction
Level 8: 8% increase to blocking chance AND 27% damage reduction
Level 9: 9% increase to blocking chance AND 30% damage reduction
Level 10: 10% increase to blocking chance AND 32% damage reduction

Energy Costs
Level 1: 100
Level 2: 120
Level 3: 135
Level 4: 155
Level 5: 170
Level 6: 190
Level 7: 205
Level 8: 225
Level 9: 240
Level 10: 255

Stat Requirements:
Level 1: 23 Support
Level 2: 25 Support
Level 3: 27 Support
Level 4: 29 Support
Level 5: 31 Support
Level 6: 33 Support
Level 7: 35 Support
Level 8: 37 Support
Level 9: 39 Support
Level 10: 41 Support

Those stats are just an idea of what it could look like and in no way do I intend for this to be OP, i just want the skill to actually be usable for the classes that have it. Of course any changes to not make it OP are welcomed, again this is just an idea.




Mother1 -> RE: Shadow Arts for Both Cyber Hunter And Bounty Hunter (4/25/2014 9:47:29)

not supported. People hated the original shadow arts because it was a luck based passive and wanted it gone for the longest due to it not working all the time. Adding the luck part back again will only enrage the masses once again.

I agree shadow arts is rarely used but that is because there is a huge strain on energy that needs to be relieved. do that and shadow arts will be used again.




InFlamed Fury -> RE: Shadow Arts for Both Cyber Hunter And Bounty Hunter (4/25/2014 10:22:06)

Then simply lower the cost of Shadow Arts or at least increase the % of damage that is reduced at each level by about 5%?

Once again this is a suggestions Forum and i thankyou for your feedback.




SCAR -> RE: Shadow Arts for Both Cyber Hunter And Bounty Hunter (4/26/2014 3:13:35)

I definitely Support this. You're bound to block somebody no matter what. But I really think should be done with Shadow Arts is pretty-well
what was being mentioned, they need to either lower the energy or increase the damage reduction.




The berserker killer -> RE: Shadow Arts for Both Cyber Hunter And Bounty Hunter (4/26/2014 20:17:15)

Shadow rts isn't rarely used because of the MP cost. Its rarely used cause it currently is the most useless skill in Epicduel. Supported




Mother1 -> RE: Shadow Arts for Both Cyber Hunter And Bounty Hunter (4/26/2014 20:28:21)

@ the bersrker killer

Shadow arts isn't useless in the least. Unlike all other shields this one can stop your opponent from getting extra rage since it ignores some of the damage you would normally get (like the shields do) But since it isn't buffing your defenses they don't get more rage.

Not only that but this is also a counter the necrosis, and hatching rush as well.

As many have said in game it is just too pricey due to energy strain.




The berserker killer -> RE: Shadow Arts for Both Cyber Hunter And Bounty Hunter (4/27/2014 20:23:36)

Okay maybe the energy strain is a factor but two things are for sure. It is underpowered and underused. It needs a buff, an increase in the block % maybe




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