RE: =DF= ChickenCow (All Versions) Discussion Thread (Full Version)

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Rio3678 -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 6:50:04)

So the Ascended Chicken Cow finally happened. I was honestly beginning to doubt.




DarkLore -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 6:52:51)

Funny how I had posted a thread a while back hoping it would come out this year too! LOL! I think we need a badge for this class.




rytis155 -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 7:06:41)

Quick question: if it is stated that skill deals, for example, 140% damage, is it:
A: 1.4 * (weaponDamage + STR/INT/DEX boost)
or
B: 1.4 * weaponDamage + STR/INT/DEX boost




crabpeople -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 7:17:01)

Option A. The 140% is your weapon damage and damage stats and LUK damage bonus are added to your weapon damage.

Edit: I agree with Branl. Remember the atealan classes. They all got the "you can't flee" skill. Because they are upgraded versions of the base armors. Same happens with CCA.




Branl -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 7:44:41)

quote:

what? you make 0 sense.

...Are you being purposefuly obtuse?
Because it was pretty obvious my post meant:
The ChickenCow armors have always had atleast one flee skill. ECCA didn't get all of the flee sklls removed from it's ancestor, which was a joke class.
What makes the ACCA so special? The class already has an incredible amount of damage and defensive options with the flee skill. It's not like having the flee skill makes it not T3.

Or if you still don't understand: Deal with it, the flee skill has always been the defining point of the ChickenCow armors, the class still is fully functional as a T3 class with it.




Sakurai the Cursed -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 10:51:54)

Guys, no need to get flamey, it looks like nothing more than a misunderstanding. dracojan seems to have thought that when you said "a class that's tier 1 form has...", you meant that ACCL was tier 1 (and btw, adding the apostrophe in "that's" does make it mean 'that is' or 'that has', so it's an understandable misunderstanding). dracojan, what he meant was "We're talking about a class that's advanced from CCL which has 4 skills for fleeing".




Dracojan -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 10:57:13)

not at all. you simply fail to understand my 1st post. thats why you write things that make no sense to me.
ive never claimed that the escape/suicide skill is useless or that it should be removed. go check my post again to see... my post was all about the tier of acca.

about the skill itself. i rather like it and i actually use it for a lot of things. if the skill is removed/replaced actually all the other skills may take a hit from the nerf hammer.




docblade -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 11:26:49)

Is it just me or makes the armor the hero....bigger?




DarkLore -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 11:30:11)

Its not just you. It even make the hero tower over most dialogue interactions. LOL! Too bad they can't fix that. Also the fist that glows doesn't seem to hold weapons right. Its behind the fist instead.




docblade -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 11:47:22)

he's at least two heads bigger as tomix now. It's a bad sign, at least for me. You know.....The bigger they are......




DarkLore -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 12:48:01)

The harder they cluckcluck moo! LOL!




Branl -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 14:48:57)

@Dracojan
quote:

We're talking about a class that's tier 1 form has 4 skills for fleeing.

That's a reading error on your part bud, I don't know what to say.
Although I guess it's kind of meaningless at this point.




The Hollow Soul -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 14:58:56)

@Docblade,
It's a known issue. I just asked Ash about it on the most recent DNs thread.

quote:

The armor itself is that big. It requires an artist to resize all parts, make sure it didn't break the animations, and then get it re-uploaded.




Christophoses -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 18:20:14)

What do you need to complete the challenge and earn the armor?




Chaoshaper -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 18:29:06)

^ Completion of the challenge, 50k gold, and both ECCA and CCA.




Azan -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 18:31:10)

Okay, this armor is STRONG.

I have nothing to say about it except... it's STRONG. Archimoodes+Arester+Ascendant Strike=Superdamage![:D]

I just love it.




Rukaji -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 19:25:52)

Yeah, this class is more powerful than I thought. It's really good, and I'll probably use it a lot in wars.

Really good job on it guys. Nice design and awesome skills.




Azan -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 20:43:47)

I just tested it against Razen Al Ghoul. Flawless fight: won with full HP, first try. Definitely a great class, excellent combination of defensive moves and offensive bursts.




toannghe1997 -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 20:59:31)

What was your stategy?




Azan -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 21:17:02)

Blind --> Archimoodes --> Ascendant Strike --> Shield --> Arester --> Mad Chickencow --> Stun (has a 50% chance of working since Razen has 50 Immo resist. If that doesn't work, strategy screwed.) --> Any offensive burst for the next 3 turns until Razen is defeated.




DarkLore -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 21:34:38)

Now somebody should make an ascended cc class guide.




kyyaha -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 22:15:50)

How are you guys training your stats for this class? 0.0




Tatparjya -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 23:45:16)

So i have been hearing alot about how strong evolved the chicken cow lord is . i want to know before i dump my DC on it beacuse i dont have the time to actually farm the the stuff. How fast is this class in lets say war mongering ? How strong is it ?




Aura Knight -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/3/2015 0:11:35)

The only thing I dislike about getting Ascended Chickencow is the fact that despite having to give up 2 classes and go through a quest that isn't exactly the easiest ever, we still have to either pay 1800 DC's or 50,000 gold for the class. I would have expected it to be a lot less since 2 classes were used to get one. However, despite the price, the class is really fun, the animations well done, and the power of it is great. It might not be the best class ever, but it is still really fun. It's worth getting.




Frost Moglin -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/3/2015 5:05:44)

Since the class has a bunch of attacks that hit multiple times, a build with 200 of your offensive stat could work if you want damage. If I'm correct, the bonus from the stat applies to each hit, so the +20 bonus from 200 points in the offensive stat would mean +220 damage with the 11 hits of WotCC. A lot of wisdom is a thing you also want to have. Many of the skills cost quite a lot.




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