Give CHS a Physical Move (Full Version)

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The berserker killer -> Give CHS a Physical Move (5/21/2014 14:04:45)

One of the biggest downfalls with Cyber Hunter is that it has a huggggeeeee lack of physical moves. In fact, it has no Physical moves whatsoever. What I propose/suggest is to make their Multi Shot physical instead of energy.




drekon -> RE: Give CHS a Physical Move (5/21/2014 15:20:48)

Each class needs a variety of damage types so I'd agree with you there.




Dual Thrusters -> RE: Give CHS a Physical Move (5/21/2014 17:01:04)

If it scales with tech then yes




GearzHeadz -> RE: Give CHS a Physical Move (5/21/2014 17:15:36)

I had an idea for a move to replace shadow arts as well, its like a less overpowered version of bludgeon but with an element swapping. This would work as a way to deal physical damage for most CHs as most CHs use energy weapons, making this move physical.

quote:

Replace the skill with a move that deals an increasing % of damage of the opposite damage type of your base weapon. It would scale the same as bludgeon, but still have the support and energy requirements as shadow arts. No weapon requirement. Blockable. (Example: If your weapon deals physical damage, then this skill will deal energy damage, if your weapon deals energy damage, this skill will deal physical damage)

Skill Level
Level 1: 23% More Damage of opposite damage type
Level 2: 26% More Damage of opposite damage type
Level 3: 29% More Damage of opposite damage type
Level 4: 32% More Damage of opposite damage type
Level 5: 35% More Damage of opposite damage type
Level 6: 38% More Damage of opposite damage type
Level 7: 41% More Damage of opposite damage type
Level 8: 44% More Damage of opposite damage type
Level 9: 47% More Damage of opposite damage type
Level 10: 50% More Damage of opposite damage type

110 Energy (+20 per skill level increase)
Level 1: 110 Energy
Level 2: 130 Energy
Level 3: 150 Energy
Level 4: 170 Energy
Level 5: 190 Energy
Level 6: 210 Energy
Level 7: 230 Energy
Level 8: 250 Energy
Level 9: 270 Energy
Level 10: 290 Energy

24 Support (+2 per skill level increase)
Level 1: 24 Support
Level 2: 26 Support
Level 3: 28 Support
Level 4: 30 Support
Level 5: 32 Support
Level 6: 34 Support
Level 7: 36 Support
Level 8: 38 Support
Level 9: 40 Support
Level 10: 42 Support

Cool down: 2 turns




The berserker killer -> RE: Give CHS a Physical Move (5/27/2014 13:58:47)

That's a great idea, and I believe it should scale with tech since they are a technologically advanced class. And wonderful idea Gearz, that would make chs a truly unique class.




Jacobfarrow1 -> RE: Give CHS a Physical Move (5/28/2014 15:39:35)

Supported, even though I am no longer a Cyber Hunter. Every class SHOULD have a way to do both damage types with Skills. I believe Cyber Hunter is the only class without this.

Scaling with Tech would be a great idea, especially for synergy.




The berserker killer -> RE: Give CHS a Physical Move (6/3/2014 15:18:22)

My thoughts exactly. They are a technologically advanced class so I do understand that they should only use Energy/Technology but this class needs more variety.




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