Mondez -> RE: =OS= The Progress of Oversoul (7/2/2014 2:39:54)
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With way things are and no answer to be told from the head himself other than the two posts I only fear for the worst with OS. I still need to tweet Alina, Artix, Nulgath, and Cysero on why OS should get the team it needs, but for some reason I have the feeling they are done with OS and will not hear any reasons judging the way things are being handled at the moment. Every idea we came up was shut down and the reasons are plausible, but it's like they gave up on it and decided to throw in the towel. Plus to make things bad for the community was the post from Cysero on the game's life's blood and some people pointed out that the message meant that the game is dying because it was our fault that we were unable to support it enough. It understandable that if the game doesn't make money you start to cease development and eventually stop it, but OS is an unfinished product that was abandoned as soon as it was started. You can still make a Kickstarter out of OS since on terms it's under development, the money donated would go towards a full time coding team. Oh right I forgot Kickstarter is out of the question and so is Kongregate and etcetera and etcetera. I don't know what we are supposed to do in a situation like this and no word from the head himself since. Some people in the forum have tried numerous attempts in bringing people in. I bet the people that joined would leave the same day because it's fun until it starts to become tedious, boring, and bland because of the lack of gameplay features that would have made people stay for a good amount of years the same as AQW. Problem is that the developers gave up and moved on which in reality is upsetting to the community that supported this game. I know that I don't have the insight to what is going on in AE, but without any communication from the head since the last two posts he made, it seems that there is no more to be answered. Basically I take it as a message as take what is left of the game and move on. This is a sad shame to a promising game only to be left to rot because it wasn't able to gain a big user base. There was barely a team meaning two coders, two artists, and two musicians. The coders were swamped with work and taken away, gameplay was sacrificed with band aid life support, and the creator of the game abandoning his child to work on another's. I enjoyed my time I had here and without any clear answers to this current dilemma I can say I am done with OS. It was fun since stress, alpha, and finally beta days. Looks like the remaining hope I had for OS has finally extinguished and I can see no more hope for this game unless AE decides to give OS the proper team it needed from the beginning that it was denied. 15 people for HS? Why only 2 coders, 2 artists, ans 2 musicians for OS? Why decide to drop it without OS having a proper team? These answers will never get answered. G'night.
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