RE: Legendary Rank? (Full Version)

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Pemberton -> RE: Legendary Rank? (7/7/2014 0:16:41)

Legendary ranks should not be more power. That is the point of removing enhancements.
Just change so legends can have accesses to exclusive weapons cores houses and hairs.




Yo son -> Legendary Rank needs to be removed! (7/7/2014 13:01:22)

Pay to Win Enhancements is no different from play to win... the both create the same problem, a huge disadvantage for the player base that can not attain it.

If the removed enhancements which involved real money( about 10k varium to fully enhance a weapon -_-) then the can surely remove and replace this no problem, those saying otherwise do not understand that the majority of the player base is not hardcore players. Not only this, this would be a perfect way for them to kill any new player base.

Seriously is like someone that just started playing this game trying to catch up to Comicalbiker in 1v1 wins, is practically hopeless, then why do that to players in terms of leveling up?

Hardcore players already has perks in this game, the dominate the LB, they've a bunch of credits from all that hardcore game-play... yes players hardcore players need more perks, but not at the expense of other players!

I seriously do not understand why; In a game where something as simply as the class someone is using can determine who wins the match, WHY would creating a system that gives advantage to a certain group of players be beneficial in any way?

Legendary rank needs to go, and it does not take a genius to see why.

And yes I am a legend, I was also a legendary enhancer.




dfo99 -> RE: Legendary Rank needs to be removed! (7/7/2014 13:05:55)

you is a bh with delta knight armor that try copy the matt1000 build (1700 hp and skills), with low rank, lose to everybody, and come to forum. lol




Mother1 -> RE: Legendary Rank needs to be removed! (7/7/2014 13:07:09)

Actually enhancements the old ones while pricey for non variums were made for all levels so to be honest those were more fair than the legendary ranks being made since they only affect level 40's. Not only this but an enhanced player vs another enhanced player was still at most a 5 level gap in 1 vs 1 or 6 in two vs two where as with the legendary ranks it can go even higher than that.

However, removing these ranks would cause the same effect to happen that was with enhancements. There would be an outcry for those who spent money of theses ranks and all their hard work would be flushed down the toilet. So instead of removing them how about changing them so they don't offer power for battle?

Instead they can offer other perks such as increased chances to get drops, better sellback by a percent, and cheaper prices by a percent. This way hardcore players will get their perks but it won't be screwing over balance within the player base.




Ranloth -> RE: Legendary Rank needs to be removed! (7/7/2014 13:07:18)

Covered it in my other thread too. Players wanted enhancements back in some form, as well as being able to level up more often, not just once per year like it used to be.
That's what happens when people have to work under the pressure of others. Devs are to blame for releasing the Legendary Mode + the way it works, and players for constantly banging on how they want some kind of enhancements back, as well as not enough levels.

This is also why balance suggestions shouldn't be even listened to anymore, and feedback should be asked for by the Devs and soon to be Balancers (members of the community will be picked). We ended up with something that makes the gameplay worse for higher level players, and causes a lot of balance issues too. Pretty cool, eh? Not just the Devs to blame this time. -.-




Mother1 -> RE: Legendary Rank needs to be removed! (7/7/2014 13:10:35)

@ trans

Those stat up passive cores could also be looked at as enhancements and unlike with legendary mode those are fair for all levels since they aren't as gamebreaking as legendary mode. So it they made my suggested change and maybe gave a slight buff to the passive cores or even made them permanent stat cores than that could be a good answer to this problem.




kosmo -> RE: Legendary Rank needs to be removed! (7/7/2014 13:16:17)

Once the most hardcore players have alot of ranks, they just could make them alot easier to earn.




dfo99 -> RE: Legendary Rank needs to be removed! (7/7/2014 13:24:05)

is easy for who have exp boost




Yo son -> RE: Legendary Rank needs to be removed! (7/7/2014 13:26:09)

@trans I'm not exactly sure why anyone in their right minds would want enhancements back; wow I spent so much money is not even funny! Also the devs have the final say and yes I believed that at some point in the game the intentional broke the game to make money out of it i.e enhancements, introduction of TLM, weekly balance changes that created new OP'ed classes each week.

Also @dfo99 what would you rather have me do? last I checked high hp str builds were the only rational builds for BH.




kosmo -> RE: Legendary Rank needs to be removed! (7/7/2014 13:28:03)

In power weekend I made 4 ranks, people can either complain or just play the game.




Yo son -> RE: Legendary Rank needs to be removed! (7/7/2014 13:32:34)

@Kosmo, and did you realize how power weekend favored higher ranked legends? is not like we get double xp for losing, and since higher ranked legends has a significantly higher chance of winning... well [&:]




suboto -> RE: Legendary Rank needs to be removed! (7/7/2014 13:33:14)

theres nothing wrong with legend ranks




Variation -> RE: Legendary Rank needs to be removed! (7/7/2014 13:41:54)

@kosmo: Not a horrible idea, but if they do that they need to make sure players can afford upgrading their ranks with credits or players will scream p2w. While it may be tedious (for some) earning ranks you have more than enough credits to upgrade your rank when the time comes if you're a little conservative.

Legendary mode has a lot of potential. If everyone was a high rank I'm willing to bet you would see virtually no complaining in fact, you'd probably see people suggesting ideas for new legend ranks. While enhancements weren't exactly balanced, everyone had access to them and that isn't the case now with Legendary Mode.

I think the biggest issue with Legendary Mode is the power gap you now get in pvp. A level 38 vs a rank 60+ just makes no sense, but there is a perfect solution for this. If you can't match against someone your level (if level 40 lets say within 5 ranks (somewhat arbitrary)) you match against a npc. The developers are very skilled. They did it during the Infernal Infiltration War, and I'm positive they can do it now. I think if they did that it wouldn't matter what level/rank you are because your matches would be, for the most part fair.




suboto -> Legend Ranks need to stay! (7/7/2014 13:49:34)

Heres why:
1. It gives players something to do after level40
2. Its more balanced then enchantments you have to pay and earn ranks for said bonus. Where as it was pay and get bonus after bonus without earning
3. gives bonus for endgame player base at the cap.
cant think of more but theres the start




Ranloth -> RE: Legend Ranks need to stay! (7/7/2014 13:55:36)

Being more balanced than enhancements is a bad excuse, when enhancements were broken on so many levels. Better version of enhancements, aka, more balanced, is no enhancements.

The Mode may be a good idea, but it has a lot of flaws in terms of balance and gameplay. What's fun, isn't always good for the game. Passives were also fun, but for sake of balance, in the long run, they had to leave.

Few opinions aren't enough to fight the facts. The Mode is breaking balance and affects gameplay a lot, to the point where there are unfair matches. Fun != balanced.




Mother1 -> RE: Legendary Rank needs to be removed! (7/7/2014 14:04:59)

@ variation

I don't know how many times I suggested they do something like that meaning add NPC to the mix like they did in that war. It would help make matches more fair as well as ease wait times. Killing two birds with one stone.




Mother1 -> RE: Legend Ranks need to stay! (7/7/2014 14:15:29)

More balanced than enhancements?

I don't think so. Unlike with enhancements these legendary ranks only work for level 40's were as the old enhancments could be gotten at any level. This means that if one ehanced player fought another enhanced player the level difference was still 5 at max or 6 in two vs two.

Were as with the legendary ranks it can go much higher than that. It can go as high as 10+ in 1 vs 1 and 20 in two vs two for the players who faced these players. How is that more balanced than the old enhancement system?

The only thing this system has over the old is that the ranks are cheaper but that is it.

Also guess who this mode was made for? hardcore players who were bored at the top which is the minority. This mode screws over casual players who take their time leveling up, and makes matches at the high end even worse for them. Now we have people saying 'use NPC to catch up in the ranks' Which means you are basically forced to NPC to catch up or suffer punishment from unfair matches.

It was because of these power giving ranks that the player range was cut by 60% in 1 vs 1 and 33% in two vs two. This change has made the mode unbearable to most 38's and 39's and has upped the wait times in these modes as well due to not only the power gap but player fighting NPC in the hope of catching up further reducing the player pool.

However I don't think the ranks need to go. I think they just need a change. Make them give perks but not power related perks. If this is done hardcore players can get their rewards and causal players aren't the punching bags to their high ranked legends.




suboto -> RE: Legend Ranks need to stay! (7/7/2014 15:11:30)

legend ranks need to stay for jug mode i know that for fact and if not then level scale needs to change from 30-34 to 28-32
each rank cost 15k credits + 7k exp to even use and its only 3armor or 4dmg doesnt affect stats




suboto -> RE: Legendary Rank needs to be removed! (7/7/2014 15:15:47)

I think npcs at level ranges 5/10/15/20/25/30/35/40 would help with wait time and increase player base in pvp. but on in 1v1 and 2v2
1 player and npc vs 2 npcs or 1player npc vs 1player npc or player vs npc. Thats what made infernal war fun




Mother1 -> RE: Legend Ranks need to stay! (7/7/2014 15:27:11)

@ suboto

Juggernaut mode is a poor excuse to keep legendary ranks since these affect all level 40's who use and play against them as well as the other players who go against them in 1 vs 1 and 2 vs 2.

If Juggernaut is broken it needs to be fix outside of these ranks not relying on a band aid (a very poor on at that) to help fix a gaping wound.




suboto -> RE: Legend Ranks need to stay! (7/7/2014 15:31:11)

Ok mother so what happens when they nerf ranks and remove them? 100 to 250 players will be upset. What i recommended for 1v1 and 2v2 was rescaleing where upper tier ranks only fought legends.
I also thought when this released it should be 20 ranks per 5months to test balance more. The ranks are fine the battle scaleing needs work done to it that is all.
To be honest i think if they would close off the ranks after rank 20 just the bonus part til 2weeks later then reopen so they can check on balance and scaleing better then rank 21-40 open back then 41-60




Mother1 -> RE: Legend Ranks need to stay! (7/7/2014 15:42:36)

I never said remove the ranks. I said change them so they don't give power in battle.

Making Legendary ranks give power in the first place was a horrible idea especially if they are trying to lower the gap of power between players. They could have easily made it so Legendary ranks give access to comestic items that other players can't get, as well as increased chance for items drops.

This way those players still get rewarded but at the same time non legendary players don't have to chomp at the bit due to those hardcore players as well as high ranked players mopping the floor with them.

We have players complaining about credits in the game so why not make it so ranks make sell back higher by a percent, as well as reducing prices by a percent. Heck make them work were they can give a improved chances with the arcade for those who like playing the arcade.

But making them give power which in turn increases the gap of power between players is messed up and wrong.

It is because of these ranks giving power that level 40's got their player range in 1 vs 1 and 2 vs 2 nerfed.




suboto -> RE: Legend Ranks need to stay! (7/7/2014 15:49:36)

Wow nice i like that idea 10 slots for %'s of credits in battle
10slots for increase % of resale value
10slots of reduced price % in shops
Legendary aura for 1st slot wow
bonus npcs %'s 10slots
item drop %'s 10slots
exclusive legendary hair styles 10 1 per slot dang!
I want this great idea mother that needs to happen.
would love that much more
our ranks already unlocked would have to be returned and 1 free change up.
Put that in the suggestions mother very nice. I will admit its a drag on having to rank up just to keep up
The %'s would be both good for casual and hardcore players.




Ranloth -> RE: Legend Ranks need to stay! (7/7/2014 15:57:15)

Broken mode to patch up another broken mode, huh?

And then there's players wanting actual balance in-game, yet refuse to accept both modes are broken and solution that makes them less broken, is the fact one mode "fixes" another mode, but only for some players. That's why there will never be balance. Not even talking about subjectivity, but there's absolutely no logic.




Thylek Shran -> RE: Legendary Rank? (7/7/2014 21:33:37)

It would be good if the devs could start a discussion before they release surprise features
like the Legendary ranks again that have such a big impact to gameplay.




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